Difference between revisions of "Exports and Imports"

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• UK games companies employing more than 50 people average 80% of revenue generated overseas. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie], Nov 2017)
 
• UK games companies employing more than 50 people average 80% of revenue generated overseas. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie], Nov 2017)
 
• Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie] Nov 2017)
 
• Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie] Nov 2017)
[[File:UkieRevenueOutsideUK.png|right|frame|50px]]
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[[File:UkieRevenueOutsideUK.png|50px|thumb|left|alt text]]
  
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== 2016 Stats ==
  
== 2016 Stats ==
 
  
  
  
 
== 2015 Stats ==
 
== 2015 Stats ==

Revision as of 15:20, 7 November 2018

2018 Stats

2017 Stats

• On average UK games businesses generate 63.4% of their turnover from outside the UK. (Ukie, Nov 2017)[ • UK games companies employing more than 50 people average 80% of revenue generated overseas. (Ukie, Nov 2017) • Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. (Ukie Nov 2017)

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2016 Stats

2015 Stats