Difference between revisions of "Exports and Imports"

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== 2019 Stats ==
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Countries with the highest dollar value worth of exports of video games related equipment in 2018, excluding games requiring user payment to play ([http://www.worldstopexports.com/top-video-games-exports-by-country/ World's Top Exports], Nov 2019):
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{| class="wikitable"
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!colspan="4"|Top 20 Video Game Exporters
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|-
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!Rank
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!Country
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!Video Game Exports
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!% World Total
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|-
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|1
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|China
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|$11 billion
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|45.2%
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|-
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|2
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|Netherlands
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|$2.4 billion
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|9.7%
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|-
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|3
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|Japan
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|$2.3 billion
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|9.4%
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|-
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|4
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|Hong Kong
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|$2.1 billion
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|8.4%
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|-
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|5
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|Poland
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|$1.5 billion
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|6.1%
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|-
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|6
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|Germany
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|$11 billion
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|5.8%
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|-
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|7
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|United States
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|$1.1 billion
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|4.5%
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|-
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|8
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|Spain
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|$778.7 million
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|45.2%
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|-
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|9
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|United Kingdom
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|$329.9 million
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|1.3%
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|-
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|10
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|Slovakia
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|$178.7 million
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|0.7%
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|-
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|11
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|Sweden
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|$162 million
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|0.7%
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|-
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|12
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|Denmark
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|$150.3 million
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|0.6%
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|-
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|13
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|Mexico
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|$144.7 million
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|0.6%
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|-
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|14
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|Singapore
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|$113.8 million
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|0.5%
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|-
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|15
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|Canada
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|$111.3 million
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|0.5%
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|-
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|16
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|France
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|$109.2 million
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|0.4%
 +
|-
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|17
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|Belgium
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|$98.9 million
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|0.4%
 +
|-
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|18
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|Czech Republic
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|$97.9 million
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|0.4%
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|-
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|19
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|Australia
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|$55 million
 +
|0.2%
 +
|-
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|20
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|Vietnam
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|$54.2 million
 +
|0.2%
 +
 +
|}
 
== 2018 Stats ==
 
== 2018 Stats ==
  
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== 2017 Stats ==
 
== 2017 Stats ==
  
On average UK games businesses generate 63.4% of their turnover from outside the UK. (Ukie, Nov 2017)
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*On average UK games businesses generate 63.4% of their turnover from outside the UK. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie], Nov 2017)
UK games companies employing more than 50 people average 80% of revenue generated overseas. (Ukie, Nov 2017)
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*UK games companies employing more than 50 people average 80% of revenue generated overseas. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie], Nov 2017)
Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. (Ukie, Nov 2017)
+
*Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. ([http://ukie.org.uk/news/2017/11/ukie-member-survey-prospects-exports-satisfaction Ukie] Nov 2017)
[[File:UkieRevenueOutsideUK.png]]
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[[File:UkieRevenueOutsideUK.png|500px|thumb|right|Ukie, Nov 2017]]
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 +
 
  
  
 
== 2016 Stats ==
 
== 2016 Stats ==
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== 2015 Stats ==
 
== 2015 Stats ==

Latest revision as of 12:01, 27 November 2019

2019 Stats

Countries with the highest dollar value worth of exports of video games related equipment in 2018, excluding games requiring user payment to play (World's Top Exports, Nov 2019):

Top 20 Video Game Exporters
Rank Country Video Game Exports % World Total
1 China $11 billion 45.2%
2 Netherlands $2.4 billion 9.7%
3 Japan $2.3 billion 9.4%
4 Hong Kong $2.1 billion 8.4%
5 Poland $1.5 billion 6.1%
6 Germany $11 billion 5.8%
7 United States $1.1 billion 4.5%
8 Spain $778.7 million 45.2%
9 United Kingdom $329.9 million 1.3%
10 Slovakia $178.7 million 0.7%
11 Sweden $162 million 0.7%
12 Denmark $150.3 million 0.6%
13 Mexico $144.7 million 0.6%
14 Singapore $113.8 million 0.5%
15 Canada $111.3 million 0.5%
16 France $109.2 million 0.4%
17 Belgium $98.9 million 0.4%
18 Czech Republic $97.9 million 0.4%
19 Australia $55 million 0.2%
20 Vietnam $54.2 million 0.2%

2018 Stats

2017 Stats

  • On average UK games businesses generate 63.4% of their turnover from outside the UK. (Ukie, Nov 2017)
  • UK games companies employing more than 50 people average 80% of revenue generated overseas. (Ukie, Nov 2017)
  • Approximately half of all UK games companies (48%) generate 80% of their revenue from overseas and almost three quarters (73%) generate more than 50% of their income from outside the UK. (Ukie Nov 2017)
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Ukie, Nov 2017




2016 Stats

2015 Stats