Difference between revisions of "Digital Schoolhouse"

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== Overview ==
 
== Overview ==
  
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the Computing Curriculum (launched in 2014). 
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Ukie's [http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse], together with [https://www.nintendo.co.uk/ Nintendo UK], is a not-for-profit programme which enables primary schools to experience free creative computing workshops from their local Schoolhouse. The programme also engages thousands of students with its pioneering, immersive careers education. Schoolhouses are not charged for their participation in the programme, nor for the support that they receive.
 
 
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.
 
  
 
== Programme Impact ==
 
== Programme Impact ==
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Digital Schoolhouse is funded by the UK video games industry.   
 
Digital Schoolhouse is funded by the UK video games industry.   
  
Current programme partners:  
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Programme partners:  
  
 +
*[https://www.nintendo.co.uk/ Nintendo UK]
 
*[https://www.playstation.com/en-gb/ PlayStation]
 
*[https://www.playstation.com/en-gb/ PlayStation]
 
*[https://www.sega.co.uk SEGA]
 
*[https://www.sega.co.uk SEGA]
 
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]
 
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]
 
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]
 
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]
 +
*[https://www.scirra.com/ Scirra]
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*[https://www.gov.uk/government/organisations/department-for-digital-culture-media-sport Department for Culture, Media and Sport (DCMS)]
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*[https://discovercreative.careers/ Creative Careers Programme]
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*[https://www.london.gov.uk/what-we-do/education-and-youth/improving-standards-schools-and-teaching/london-schools-excellence-fund Mayor of London’s Schools Excellence Fund]
  
 
== Digital Schoolhouses ==
 
== Digital Schoolhouses ==
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== Digital Schoolhouse Reports ==
 
== Digital Schoolhouse Reports ==
  
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*August 2020 - [[Online Safety: A Parent’s Perspective]]
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*September 2019 - [[Digital Schoolhouse Impact Report 2019]]
 
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]
 
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]
 
*September 2018 - [[Esports: Engaging Education]]
 
*September 2018 - [[Esports: Engaging Education]]
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== Timeline ==
 
== Timeline ==
  
'''2014'''
+
'''2014-2015'''
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched
+
*Ukie's Digital Schoolhouse established, new Computing curriculum is launched
+
*Seed-funded by the Mayor of London’s Schools of Excellence Fund
'''2015'''
 
*DSH & Ukie welcomes £5m Mayor of London Digital Skills Fund
 
  
'''2016'''
+
'''2015-2016'''
*Digital Schoolhouse becomes a national programme with PlayStation support
+
*Digital Schoolhouse & Ukie welcomes £5m Mayor of London Digital Skills Fund
  
'''2017'''
+
'''2016-2017'''
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched
+
*Digital Schoolhouse becomes a national programme with PlayStation® announced as lead partner
  
'''2018'''
+
'''2017-2018'''
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched  
+
*Digital Schoolhouse's inaugural esports tournament is launched
*Ubisoft becomes a sponsor of the programme
+
*SEGA and Warwickshire County Council become programme partners
  
'''2019'''
+
'''2018-2019'''
 +
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched
 
*Digital Schoolhouse receives DCMS funding to continue programme expansion
 
*Digital Schoolhouse receives DCMS funding to continue programme expansion
 +
*Digital Schoolhouse esports tournament supported in part through the Creative Careers Programme
 +
*Ubisoft becomes a programme sponsor
 +
*Scirra becomes a programme supporter
 +
 +
'''2019-2020'''
 +
*Digital Schoolhouse: Measuring the Programme’s Impact report is launched
 +
*Digital Schoolhouse esports tournament supported in part through the Creative Careers Programme
 +
*Digital Schoolhouse release Esports: Getting Physical report in collaboration with Youth Sport Trust and Staffordshire University (full report released April 2020)

Latest revision as of 09:11, 18 August 2020

Overview

Ukie's Digital Schoolhouse, together with Nintendo UK, is a not-for-profit programme which enables primary schools to experience free creative computing workshops from their local Schoolhouse. The programme also engages thousands of students with its pioneering, immersive careers education. Schoolhouses are not charged for their participation in the programme, nor for the support that they receive.

Programme Impact

Academic Year 2019-2020

Programme reach:

  • 55 Schoolhouses
  • 32,000 pupils (target for year)
  • 4,000+ teachers (target for year)
  • 350 primary schools (target for year)

Esports:

  • 6,000 students (target for year)

Academic Year 2018-2019

Programme reach:

  • 34 schools
  • 26,000+ pupils
  • 2,500+ teachers

Esports:

  • 5,000+ students

Funding

Digital Schoolhouse is funded by the UK video games industry.

Programme partners:

Digital Schoolhouses

List of current Digital Schoolhouses

National Esports Tournament

Digital Schoolhouse's National Esports Tournament

Digital Schoolhouse Reports

Timeline

2014-2015

  • Ukie's Digital Schoolhouse established, new Computing curriculum is launched
  • Seed-funded by the Mayor of London’s Schools of Excellence Fund

2015-2016

  • Digital Schoolhouse & Ukie welcomes £5m Mayor of London Digital Skills Fund

2016-2017

  • Digital Schoolhouse becomes a national programme with PlayStation® announced as lead partner

2017-2018

  • Digital Schoolhouse's inaugural esports tournament is launched
  • SEGA and Warwickshire County Council become programme partners

2018-2019

  • Digital Schoolhouse's landmark report Esports: Engaging Education is launched
  • Digital Schoolhouse receives DCMS funding to continue programme expansion
  • Digital Schoolhouse esports tournament supported in part through the Creative Careers Programme
  • Ubisoft becomes a programme sponsor
  • Scirra becomes a programme supporter

2019-2020

  • Digital Schoolhouse: Measuring the Programme’s Impact report is launched
  • Digital Schoolhouse esports tournament supported in part through the Creative Careers Programme
  • Digital Schoolhouse release Esports: Getting Physical report in collaboration with Youth Sport Trust and Staffordshire University (full report released April 2020)