Difference between revisions of "Australia"

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Revision as of 13:02, 10 September 2018

  • Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets.
  • 78% of Australian game developers project business growth in FY2016-17, with nearly two-thirds planning to employ additional staff.
  • The industry employed 842 people in FY2015-16, of which programmers (33%), artists (24%) and management, administration and marketing (20%) made up the majority.
  • The Australian game development industry is concentrated in Melbourne, with 51% based in the Victorian capital, followed by Sydney (14%) and Brisbane (13%). 24% of respondents started their studio in 2012, and 14% in 2014. (IGEA GDAA, Dec 2016)