Difference between revisions of "Australia"
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*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&tabname=Summary&prodno=8679.0&issue=2015-16&num=&view= ABS], Jun 2017) | *In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&tabname=Summary&prodno=8679.0&issue=2015-16&num=&view= ABS], Jun 2017) | ||
− | *15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main | + | *15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&tabname=Summary&prodno=8679.0&issue=2015-16&num=&view= ABS], Jun 2017) |
*Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets. | *Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets. |
Revision as of 13:04, 10 September 2018
- In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. (ABS, Jun 2017)
- 15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. (ABS, Jun 2017)
- Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets.
- 78% of Australian game developers project business growth in FY2016-17, with nearly two-thirds planning to employ additional staff.
- The industry employed 842 people in FY2015-16, of which programmers (33%), artists (24%) and management, administration and marketing (20%) made up the majority.
- The Australian game development industry is concentrated in Melbourne, with 51% based in the Victorian capital, followed by Sydney (14%) and Brisbane (13%). 24% of respondents started their studio in 2012, and 14% in 2014. (IGEA GDAA, Dec 2016)