Difference between revisions of "Indie Developer Resources"
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*[https://www.gov.uk/browse/business/setting-up Gov.uk guides to business and self-employment] | *[https://www.gov.uk/browse/business/setting-up Gov.uk guides to business and self-employment] | ||
+ | |||
+ | *[https://www.gov.uk/hmrc-internal-manuals/video-games-development-company-manual HMRC's Video Games Development Company Manual] | ||
*[https://ukie.org.uk/a2f Ukie's Access to Finance Guide] | *[https://ukie.org.uk/a2f Ukie's Access to Finance Guide] | ||
− | + | *[https://ukie.org.uk/news/2019/03/ukie-hub-crawl-getting-investment-ready-presentations Ukie Guides to Getting Investment Ready] - a series of guides from industry experts (bottom of page) | |
+ | |||
+ | *[https://www.gamesindustry.biz/academy Gamesindustry.biz Academy] - written guides to understanding many aspects of the games industry, from the team at [https://www.gamesindustry.biz/ gamesindustry.biz]. | ||
+ | |||
+ | *[https://www.ncsc.gov.uk/collection/10-steps-to-cyber-security NCSC's Guide to Cyber Security] - Guidance from the National Cyber Security Centre on how organisations can protect themselves in cyberspace, including the 10 steps to cyber security. | ||
+ | |||
+ | *[[Standard Industrial Classification (SIC)]] | ||
− | *[http://dotoolkit.com/ presskit()] - Rami Ismail's presskit template for | + | == Business Resources == |
+ | |||
+ | *[http://dotoolkit.com/ presskit()] - Rami Ismail's presskit template for game studios | ||
*[http://dotoolkit.com/ toolkit()] - Presskit, contract and media distribution tools from Vlambeer. | *[http://dotoolkit.com/ toolkit()] - Presskit, contract and media distribution tools from Vlambeer. | ||
+ | |||
+ | *[http://ukie.org.uk/contracts Ukie Standard Contracts] - standard contract templates created specifically for games businesses | ||
+ | |||
+ | *[https://trello.com/b/BRHxZpZ9/global-games-industry-guide-ggig20 Global Games Industry Guide] - a Trello board compiled by [https://twitter.com/liamtwose Liam Twose] of various industry resources. | ||
+ | |||
+ | *[https://trello.com/b/zK32rcqN/global-games-industry-guide-virtual-events-calendar Global Games Industry Virtual Events Calendar] - a Trello board compiled by [https://twitter.com/liamtwose Liam Twose] of online games industry events. | ||
+ | |||
+ | *[https://www.gameconfguide.com/ Games Conference Guide] - A filterable list of game developers and games industry events, conferences, trade shows and summits worldwide. | ||
+ | |||
+ | *[https://gamesopportunities.curated.co/ Games Opportunities] - a free newsletter for opportunties in the UK games sector, curated by [https://twitter.com/ScottishColin Colin Macdonald]. | ||
+ | |||
+ | *[https://gamediscoverability.substack.com/ Game Discoverability Now] - A blog by [https://twitter.com/simoncarless/ Simon Carless] providing a regular look at how to help people find and buy your games. | ||
+ | |||
+ | == Pitching to Publishers == | ||
+ | |||
+ | *[https://rawfury.com/developer-resources/ Raw Fury's Developer Resources] - an archive of helpful templates, including a publishing agreement, pitch deck template, mutual NDA and financial scenario planner. | ||
+ | |||
+ | *[https://chucklefish.org/blog/guide-for-pitching-to-publishers/ Chucklefish's Pitching Guide] - Practical advice on how best to approach publishers and an example pitch deck, from indie publisher Chucklefish. | ||
+ | |||
+ | *[https://docs.google.com/presentation/d/1utCfsSnV1MZnU8Q2oFucBz5JnDGelLdQdciFx1pUQr0/mobilepresent?slide=id.p1 Sample Pitch Deck] - A template pitch deck for showcasing games to funders, created by [https://twitter.com/ifnotnowgwen Gwen Foster] of [https://www.robotteddy.org/ Robot Teddy]. | ||
+ | |||
+ | *[https://www.notion.so/Pitch-Decks-f56e38c13fe6417f8379859e74367e1a Video Game Pitch Decks] - A collection of pitch presentations from game creators around the world and the outcomes of each sample, curated by [https://twitter.com/EvvaKarr Evva Karr]. | ||
+ | |||
+ | *[http://www.fundamentally.games/knowledge-base/templates/ Fundamentally Games' Templates] - Developer-friendly templates for pitching, marketing planning, LiveOps and business strategy. | ||
== Game Development Resources == | == Game Development Resources == | ||
+ | |||
+ | *[https://learn.unity.com/ Learn Unity] - how to get started programming in one of the most popular game engines | ||
+ | |||
+ | *[https://www.gdcvault.com/free/ GDC Vault] - a library of videos from panels at the annual Game Developers Conference, with advice on game design and development | ||
+ | |||
+ | *[https://free-for.dev/#/ Free for Dev] - a list of software "as a service" (SaaS, PaaS, IaaS, etc.) and other offerings with a focus towards infrastructure / ops, that have free tiers for developers | ||
+ | |||
+ | *[http://gameaccessibilityguidelines.com/ Game Accessibility Guidelines] - a straightforward reference for inclusive game design | ||
+ | |||
+ | *[https://www.youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw Game Maker's Toolkit] - a youtube channel deep diving into game design, level design, and game production | ||
+ | |||
+ | *[https://www.gamespress.com/latest.asp Games Press] - one-stop archive of game press releases | ||
+ | |||
+ | *[https://indieboothcraft.com/ Indie Boothcraft] - a guide to exhibiting your game at a convention | ||
+ | |||
+ | *[https://github.com/mbrukman/awesome-gamedev Magic Tools] - a long list of tools, resources, assets and software for game development | ||
+ | |||
+ | *[https://onlinegamedev.tumblr.com/ onlinegamedev] - an archive of online game development tools | ||
*[https://pixelprospector.com/ PixelProsepctor] - an archive of helpful resources for game developers | *[https://pixelprospector.com/ PixelProsepctor] - an archive of helpful resources for game developers | ||
− | *[https:// | + | *[https://docs.google.com/spreadsheets/d/1QhFyPfYSjHv7PjibGrslF3mNW_CIDXWv9o-iQgLbu1o/edit#gid=2131031661 Game Design Resources] - a collection of game design resources and guides, curated by [https://twitter.com/TychoBolt @TychoBolt] |
+ | |||
+ | *[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit Level Design - In Pursuit of Better Levels] - a collated resource of level design tips, curated by [https://twitter.com/TychoBolt @TychoBolt] | ||
+ | |||
+ | *[https://www.startmakinggames.com/ Start Making Games] - A simple, one-stop, shop for some sound advice for starting out making games, curated by US game designer [https://twitter.com/Silirrion Craig Morrison] | ||
+ | |||
+ | == Community == | ||
+ | |||
+ | *[https://docs.google.com/forms/d/e/1FAIpQLScK2pOJp9CwKoj_hX58MAw4gU48dEmhd9dP1q0zAwM5hTP0ow/viewform UK Games Industry Slack Group] | ||
+ | |||
+ | *[https://twitter.com/PitchYaGame PitchYaGame] - a Twitter initiative to help promote indie developers | ||
+ | |||
+ | == Indie Dev Data Insights == | ||
+ | |||
+ | === General === | ||
+ | |||
+ | *[http://icopartners.com/steam-newsletter/ ICO Partners Steam Newsletter] - free regular email rounding up all the games released on Steam each week | ||
+ | |||
+ | === 2020 === | ||
+ | |||
+ | *[https://datastudio.google.com/u/0/reporting/9c1cbd0f-653a-4046-ba69-d2381b192762/page/1qfAB 'Steam in 2019' Analysis] - by [https://twitter.com/sergiogarces/ Sergio Garcia] | ||
+ | *[https://gamasutra.com/blogs/LottieBevan/20200402/360477/Data_special_Cultist_Simulators_first_year_on_mobile.php Cultist Simulator Mobile - Our First Year] - by Weather Factory | ||
+ | |||
+ | === 2019 === | ||
+ | *[http://weatherfactory.biz/cultist-simulator-mobile-the-all-singing-all-dancing-data-dump/ Cultist Simulator's Mobile Launch] - Weather Factory | ||
+ | |||
+ | === 2018 === | ||
+ | *[https://medium.com/@ustwogames/a-year-of-monument-valley-2-36754517a386 A Year of Monument Valley 2] - ustwo games | ||
+ | |||
+ | === 2017 === | ||
− | |||
− | *[ | + | === 2016 === |
+ | *[https://medium.com/@ustwogames/monument-valley-in-numbers-year-2-440cf5562fe Monument Valley in Numbers: Year 2] - ustwo games | ||
− | *[https:// | + | === 2015 === |
+ | *[https://medium.com/@ustwogames/monument-valley-in-numbers-c945b8658261 Monument Valley in Numbers] - ustwo games |
Latest revision as of 10:31, 25 August 2021
Contents
Business Guides
- Ukie Guides to Getting Investment Ready - a series of guides from industry experts (bottom of page)
- Gamesindustry.biz Academy - written guides to understanding many aspects of the games industry, from the team at gamesindustry.biz.
- NCSC's Guide to Cyber Security - Guidance from the National Cyber Security Centre on how organisations can protect themselves in cyberspace, including the 10 steps to cyber security.
Business Resources
- presskit() - Rami Ismail's presskit template for game studios
- toolkit() - Presskit, contract and media distribution tools from Vlambeer.
- Ukie Standard Contracts - standard contract templates created specifically for games businesses
- Global Games Industry Guide - a Trello board compiled by Liam Twose of various industry resources.
- Global Games Industry Virtual Events Calendar - a Trello board compiled by Liam Twose of online games industry events.
- Games Conference Guide - A filterable list of game developers and games industry events, conferences, trade shows and summits worldwide.
- Games Opportunities - a free newsletter for opportunties in the UK games sector, curated by Colin Macdonald.
- Game Discoverability Now - A blog by Simon Carless providing a regular look at how to help people find and buy your games.
Pitching to Publishers
- Raw Fury's Developer Resources - an archive of helpful templates, including a publishing agreement, pitch deck template, mutual NDA and financial scenario planner.
- Chucklefish's Pitching Guide - Practical advice on how best to approach publishers and an example pitch deck, from indie publisher Chucklefish.
- Sample Pitch Deck - A template pitch deck for showcasing games to funders, created by Gwen Foster of Robot Teddy.
- Video Game Pitch Decks - A collection of pitch presentations from game creators around the world and the outcomes of each sample, curated by Evva Karr.
- Fundamentally Games' Templates - Developer-friendly templates for pitching, marketing planning, LiveOps and business strategy.
Game Development Resources
- Learn Unity - how to get started programming in one of the most popular game engines
- GDC Vault - a library of videos from panels at the annual Game Developers Conference, with advice on game design and development
- Free for Dev - a list of software "as a service" (SaaS, PaaS, IaaS, etc.) and other offerings with a focus towards infrastructure / ops, that have free tiers for developers
- Game Accessibility Guidelines - a straightforward reference for inclusive game design
- Game Maker's Toolkit - a youtube channel deep diving into game design, level design, and game production
- Games Press - one-stop archive of game press releases
- Indie Boothcraft - a guide to exhibiting your game at a convention
- Magic Tools - a long list of tools, resources, assets and software for game development
- onlinegamedev - an archive of online game development tools
- PixelProsepctor - an archive of helpful resources for game developers
- Game Design Resources - a collection of game design resources and guides, curated by @TychoBolt
- Level Design - In Pursuit of Better Levels - a collated resource of level design tips, curated by @TychoBolt
- Start Making Games - A simple, one-stop, shop for some sound advice for starting out making games, curated by US game designer Craig Morrison
Community
- PitchYaGame - a Twitter initiative to help promote indie developers
Indie Dev Data Insights
General
- ICO Partners Steam Newsletter - free regular email rounding up all the games released on Steam each week
2020
- 'Steam in 2019' Analysis - by Sergio Garcia
- Cultist Simulator Mobile - Our First Year - by Weather Factory
2019
- Cultist Simulator's Mobile Launch - Weather Factory
2018
- A Year of Monument Valley 2 - ustwo games
2017
2016
- Monument Valley in Numbers: Year 2 - ustwo games
2015
- Monument Valley in Numbers - ustwo games