User contributions
- 15:23, 17 September 2024 (diff | hist) . . (-6) . . Digital Markets, Competition and Consumers Act 2024 (→Subscription Provisions) (current)
- 14:52, 17 September 2024 (diff | hist) . . (-20) . . Digital Markets, Competition and Consumers Act 2024
- 14:43, 17 September 2024 (diff | hist) . . (+10,050) . . N Digital Markets, Competition and Consumers Act 2024 (Created page with "== Digital Markets, Competition and Consumers Act 2024 == The Digital Markets, Competition and Consumers Act 2024 (DMCC Act) is an act passed by the Conservative Government i...")
- 14:39, 17 September 2024 (diff | hist) . . (-2) . . Main Page (current)
- 14:38, 17 September 2024 (diff | hist) . . (+1) . . Main Page
- 14:38, 17 September 2024 (diff | hist) . . (+89) . . Main Page (→UK Industry)
- 17:08, 14 August 2024 (diff | hist) . . (+258) . . Video Game Technology Spillover (current)
- 17:05, 14 August 2024 (diff | hist) . . (0) . . N File:Screenshot 2024-08-14 180439.png (current)
- 16:57, 14 August 2024 (diff | hist) . . (0) . . N File:Game Spillover report - Employment Impact Breakdown.png (current)
- 16:49, 14 August 2024 (diff | hist) . . (-48) . . Video Game Technology Spillover
- 16:48, 14 August 2024 (diff | hist) . . (+1,316) . . Video Game Technology Spillover
- 16:39, 14 August 2024 (diff | hist) . . (+78) . . N File:Unreal+Engine blog forging-new-paths-for-filmmakers-on-the-mandalorian Mandalorian HUC-027199.pip-1920x1280-fdd903d31d9223ddd9fef02820ccf60b7414852f.jpg (Image of the Mandalorian filming, using Unreal Engine technology) (current)
- 15:56, 14 August 2024 (diff | hist) . . (+1,441) . . Video Game Technology Spillover
- 14:53, 14 August 2024 (diff | hist) . . (-12) . . Main Page
- 14:37, 14 August 2024 (diff | hist) . . (+45) . . N Video Game Technology Spillover Report 2023 (UkieAmen moved page Video Game Technology Spillover Report 2023 to Video Game Technology Spillover over redirect) (current) (Tag: New redirect)
- 14:37, 14 August 2024 (diff | hist) . . (0) . . m Video Game Technology Spillover (UkieAmen moved page Video Game Technology Spillover Report 2023 to Video Game Technology Spillover over redirect)
- 21:11, 2 July 2024 (diff | hist) . . (+12) . . Main Page
- 21:09, 2 July 2024 (diff | hist) . . (0) . . m Video Game Technology Spillover (UkieAmen moved page Video Game Technology Spillover to Video Game Technology Spillover Report 2023)
- 21:08, 2 July 2024 (diff | hist) . . (-12) . . Main Page
- 21:08, 2 July 2024 (diff | hist) . . (+12) . . Main Page
- 21:07, 2 July 2024 (diff | hist) . . (+1,564) . . Video Game Technology Spillover
- 20:39, 2 July 2024 (diff | hist) . . (+6,848) . . N Video Game Technology Spillover (Created page with "thumb|border|400px|Ukie and FTI 2023 Economic Impacts of Video Game Technology Spillover report == The Economic Impacts of Video Game...")
- 19:28, 2 July 2024 (diff | hist) . . (0) . . N File:Game Spillover front cover.jpg (current)
- 19:14, 2 July 2024 (diff | hist) . . (+38) . . Main Page (→UK Industry)
- 08:32, 21 June 2024 (diff | hist) . . (+342) . . N 2022 UK Consumer Games Market Valuation (Created page with " {| class="wikitable" |'''Year''' |'''Total Spend ''' |'''% Growth''' |- |2020 |£7.0bn | +29.9% |- |2019 (revised) |£5.39bn | |- |2019 |£5.35bn | -4.8% |- |2018 |£5.7bn |...") (current)