Difference between revisions of "Video Games Tax Relief (VGTR)"

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(Median budgets of interim video game cultural test certifications)
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== Final Certifications per Year ==
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== Certifications by Fiscal (Financial) Year ==
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Latest data available [https://www.bfi.org.uk/sites/bfi.org.uk/files/downloads/bfi-british-film-other-screen-sectors-certification-q1-2019.pdf here]
 +
 
 +
=== Final Certifications per Year ===
 +
 
 +
{| class="wikitable"
 +
!Year
 +
!Number
 +
!EEA/UK spend (£m)
 +
!Total budget (£m)
 +
!UK spend as a % of total budget
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2015
 +
|style="text-align:right;" | 19
 +
|style="text-align:right;" | 14.3
 +
|style="text-align:right;" | 15.1
 +
|style="text-align:right;" | 95.2%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2016
 +
|style="text-align:right;" | 133
 +
|style="text-align:right;" | 189.0
 +
|style="text-align:right;" | 275.3
 +
|style="text-align:right;" | 68.7%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2017
 +
|style="text-align:right;" | 214
 +
|style="text-align:right;" | 220.8
 +
|style="text-align:right;" | 258.3
 +
|style="text-align:right;" | 85.5%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2018
 +
|style="text-align:right;" | 201
 +
|style="text-align:right;" | 247.8
 +
|style="text-align:right;" | 262.6
 +
|style="text-align:right;" | 94.4%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2019
 +
|style="text-align:right;" | 188
 +
|style="text-align:right;" | 430.1
 +
|style="text-align:right;" | 1,042.1
 +
|style="text-align:right;" | 41.3%
 +
|}
 +
 
 +
=== Interim Certifications per Year ===
 +
 
 +
{| class="wikitable"
 +
!Year
 +
!Number
 +
!EEA/UK spend (£m)
 +
!Total budget (£m)
 +
!UK spend as a % of total budget
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2015
 +
|style="text-align:right;" | 47
 +
|style="text-align:right;" | 157.7
 +
|style="text-align:right;" | 166.32
 +
|style="text-align:right;" | 94.7%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2016
 +
|style="text-align:right;" | 136
 +
|style="text-align:right;" | 575.75
 +
|style="text-align:right;" | 631.22
 +
|style="text-align:right;" | 91.22%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2017
 +
|style="text-align:right;" | 187
 +
|style="text-align:right;" | 412.27
 +
|style="text-align:right;" | 482.22
 +
|style="text-align:right;" | 85.5%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2018
 +
|style="text-align:right;" | 181
 +
|style="text-align:right;" | 540.43
 +
|style="text-align:right;" | 1,107.17
 +
|style="text-align:right;" | 48.8%
 +
|-
 +
|style="text-align:left;" | Apr 2014-Mar 2019
 +
|style="text-align:right;" | 151
 +
|style="text-align:right;" | 411.91
 +
|style="text-align:right;" | 536.96
 +
|style="text-align:right;" | 41.3%
 +
|}
 +
 
 +
=== Median budgets of interim video game cultural test certifications ===
 +
 
 +
{| class="wikitable"
 +
!Year
 +
!Median budget (£m)
 +
|-
 +
|style="text-align:left;" | 2014*
 +
|style="text-align:right;" | 0.2
 +
|-
 +
|style="text-align:left;" | 2015
 +
|style="text-align:right;" | 0.6
 +
|-
 +
|style="text-align:left;" | 2016
 +
|style="text-align:right;" | 0.4
 +
|-
 +
|style="text-align:left;" | 2017
 +
|style="text-align:right;" | 0.4
 +
|-
 +
|style="text-align:left;" | 2018
 +
|style="text-align:right;" | 0.5
 +
|-
 +
|style="text-align:left;" | 2019 (Q1)
 +
|style="text-align:right;" | 1.0
 +
|}
 +
 
 +
NB. As the tax relief for video games commenced in April 2014, median budget for 2014 is for Q2-Q4.
 +
 
 +
== Certifications by Calendar Year ==
 +
 
 +
Latest data available [https://www.bfi.org.uk/sites/bfi.org.uk/files/downloads/bfi-british-film-other-screen-sectors-certification-full-year-2018-v1.pdf here]
 +
 
 +
=== Final Certifications per Year ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
== Interim Certifications per Year ==
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=== Interim Certifications per Year ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
== Median budgets of interim video game cultural test certifications ==
+
=== Median budgets of interim video game cultural test certifications ===
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 13:40, 25 June 2019


Certifications by Fiscal (Financial) Year

Latest data available here

Final Certifications per Year

Year Number EEA/UK spend (£m) Total budget (£m) UK spend as a % of total budget
Apr 2014-Mar 2015 19 14.3 15.1 95.2%
Apr 2014-Mar 2016 133 189.0 275.3 68.7%
Apr 2014-Mar 2017 214 220.8 258.3 85.5%
Apr 2014-Mar 2018 201 247.8 262.6 94.4%
Apr 2014-Mar 2019 188 430.1 1,042.1 41.3%

Interim Certifications per Year

Year Number EEA/UK spend (£m) Total budget (£m) UK spend as a % of total budget
Apr 2014-Mar 2015 47 157.7 166.32 94.7%
Apr 2014-Mar 2016 136 575.75 631.22 91.22%
Apr 2014-Mar 2017 187 412.27 482.22 85.5%
Apr 2014-Mar 2018 181 540.43 1,107.17 48.8%
Apr 2014-Mar 2019 151 411.91 536.96 41.3%

Median budgets of interim video game cultural test certifications

Year Median budget (£m)
2014* 0.2
2015 0.6
2016 0.4
2017 0.4
2018 0.5
2019 (Q1) 1.0

NB. As the tax relief for video games commenced in April 2014, median budget for 2014 is for Q2-Q4.

Certifications by Calendar Year

Latest data available here

Final Certifications per Year

Year Number EEA/UK spend (£m) Total budget (£m) UK spend as a % of total budget
Apr 2014-Mar 2015 19 14.3 15.1 95.2%
Apr 2014-Mar 2016 133 189.0 275.3 68.7%
Apr 2014-Mar 2017 214 220.8 258.3 85.5%
Apr 2014-Mar 2018 201 247.8 262.6 94.4%
Apr 2014-Mar 2019 188 430.1 1,042.1 41.3%

Interim Certifications per Year

Year Number EEA/UK spend (£m) Total budget (£m) UK spend as a % of total budget
Apr 2014-Mar 2015 47 157.7 166.32 94.7%
Apr 2014-Mar 2016 136 575.75 631.22 91.22%
Apr 2014-Mar 2017 187 412.27 482.22 85.5%
Apr 2014-Mar 2018 181 540.43 1,107.17 48.8%
Apr 2014-Mar 2019 151 411.91 536.96 41.3%

Median budgets of interim video game cultural test certifications

Year Median budget (£m)
2014* 0.2
2015 0.6
2016 0.4
2017 0.4
2018 0.5
2019 (Q1) 1.0

NB. As the tax relief for video games commenced in April 2014, median budget for 2014 is for Q2-Q4.