Difference between revisions of "2016 UK Consumer Games Market Valuation"

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(Created page with "thumb|border|400px|Ukie 2016 UK Consumer Games Market Valuation == 2016 Valuation == === Game Software === === Game Hardware === =...")
 
(Valuation Summary: Added data)
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=== Game Culture ===
 
=== Game Culture ===
 
=== Valuation Summary ===
 
=== Valuation Summary ===
 +
 +
The 2017 UK games market consumer spend valuation details in full are as follows:
 +
 +
{| class="wikitable"
 +
|'''Categories'''
 +
|'''Data Supplier'''
 +
|'''2015 (£m)'''
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|'''2016 (£m)'''
 +
|'''% Growth'''
 +
|-
 +
|Digital & Online
 +
|SuperData
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|1,101.4
 +
|1,223.5
 +
| +11.1%
 +
|-
 +
|Boxed Software
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|GfK Entertainment
 +
|903.9
 +
|766.7
 +
| -15.2%
 +
|-
 +
|Mobile Games
 +
|SuperData
 +
|851.1
 +
|995.1
 +
| +16.9%
 +
|-
 +
|Pre-owned
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|Kantar Worldpanel
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|123.0
 +
|119.0
 +
| -3.3%
 +
|-
 +
|'''Game Software Total'''
 +
|
 +
|'''2,979.4'''
 +
|'''3,104.3'''
 +
| '''+4.2%'''
 +
|-
 +
|Console Hardware
 +
|GfK Entertainment
 +
|692.6
 +
|507.5
 +
| -26.7%
 +
|-
 +
|PC Game Hardware
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|GfK Entertainment
 +
|157.0
 +
|258.0
 +
| +64.3%
 +
|-
 +
|Perhiperals & Accessories
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|GfK Entertainment
 +
|359.8
 +
|300.2
 +
| -16.6%
 +
|-
 +
|VR Hardware
 +
|SuperData
 +
| -
 +
|61.3
 +
| -
 +
|-
 +
|'''Game Hardware Total'''
 +
|
 +
|'''1,209.4'''
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|'''1,126.9'''
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| '''-6.8%'''
 +
|-
 +
|Toys & Merchandise
 +
|NPD
 +
|62.3
 +
|66.8
 +
| +7.2%
 +
|-
 +
|Books & Magazines
 +
|Nielsen | ABC | Ukie
 +
|16.3
 +
|18.4
 +
| +13.2%
 +
|-
 +
|Movies & Soundtracks
 +
|Official Charts Company | BFI
 +
|6.9
 +
|7.8
 +
| +14.4%
 +
|-
 +
|Events & Venues
 +
|Ukie
 +
|6.2
 +
|7.5
 +
| +20.6
 +
|-
 +
|'''Game Culture Total'''
 +
|
 +
|'''91.7'''
 +
|'''100.6'''
 +
| '''+9.7%'''
 +
|-
 +
|'''UK Games Market Total'''
 +
|
 +
|'''4,280.4'''
 +
|'''4,331.8'''
 +
| '''+1.2%'''
 +
|}

Revision as of 21:01, 10 December 2018

File:Industry-Valuation-2016-720px.png
Ukie 2016 UK Consumer Games Market Valuation

2016 Valuation

Game Software

Game Hardware

Game Culture

Valuation Summary

The 2017 UK games market consumer spend valuation details in full are as follows:

Categories Data Supplier 2015 (£m) 2016 (£m) % Growth
Digital & Online SuperData 1,101.4 1,223.5 +11.1%
Boxed Software GfK Entertainment 903.9 766.7 -15.2%
Mobile Games SuperData 851.1 995.1 +16.9%
Pre-owned Kantar Worldpanel 123.0 119.0 -3.3%
Game Software Total 2,979.4 3,104.3 +4.2%
Console Hardware GfK Entertainment 692.6 507.5 -26.7%
PC Game Hardware GfK Entertainment 157.0 258.0 +64.3%
Perhiperals & Accessories GfK Entertainment 359.8 300.2 -16.6%
VR Hardware SuperData - 61.3 -
Game Hardware Total 1,209.4 1,126.9 -6.8%
Toys & Merchandise NPD 62.3 66.8 +7.2%
Books & Magazines ABC | Ukie 16.3 18.4 +13.2%
Movies & Soundtracks BFI 6.9 7.8 +14.4%
Events & Venues Ukie 6.2 7.5 +20.6
Game Culture Total 91.7 100.6 +9.7%
UK Games Market Total 4,280.4 4,331.8 +1.2%