2015 UK Consumer Games Market Valuation

From Ukie
Revision as of 22:05, 10 December 2018 by UkieLuke (talk | contribs)
Jump to: navigation, search
File:Ukie-MCV-Industry-Valuation-2015.jpg
Ukie / MCV 2015 UK Consumer Games Market Valuation

All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.

2015 Valuation

The UK market for games was valued at a record £4.19n in 2017, representing +5.3% growth on the prevoius year.

The biggest increase is seen in the mobile games market, worth £664m, an impressive £116m increase from 2014. Console hardware suffered a decrease in valuation, in 2015 being worth £689m, down from £915m in 2014.

In 2015 a new category was added to the valuation: specialist gaming PC hardware, which is worth £138m.

Valuation Summary

The 2015 UK games market consumer spend valuation details in full are as follows:

Categories Data Supplier 2014 (£m) 2015 (£m) % Growth
Digital & Online IHS 1,081 1,224 +13.4%
Boxed Software GfK Entertainment 935 904 -3.3%
Mobile Games IHS 548 664 +21.2%
Pre-owned Kantar Worldpanel 112.5 123 +9.3%
Game Software Total 2,676.5 2,915 +8.9%
Console Hardware GfK Entertainment 915 689 -24.7%
PC Game Hardware GfK Entertainment - 138 -
Perhiperals & Accessories GfK Entertainment 288 360 +24.6%
Game Hardware Total 1,203 1,187 -1.3%
Toys & Merchandise NPD 69 62.3 -9.7%
Books & Magazines Nielsen and industry estimates 23 16.3 -29.1%
Movies & Soundtracks BFI 5.4 6.9 +26.9%
Events & Venues MCV estimates 5.5 6.2 +12.7%
Game Culture Total 102.9 91.7 -10.9%
UK Games Market Total 3,982.4 4,193.7 +5.3%