Certifications by Fiscal (Financial) Year
Latest data available here
Final Certifications per Year
Year
|
Number
|
EEA/UK spend (£m)
|
Total budget (£m)
|
UK spend as a % of total budget
|
Apr 2014-Mar 2015
|
19
|
14.3
|
15.1
|
95.2%
|
Apr 2014-Mar 2016
|
133
|
189.0
|
275.3
|
68.7%
|
Apr 2014-Mar 2017
|
214
|
220.8
|
258.3
|
85.5%
|
Apr 2014-Mar 2018
|
201
|
247.8
|
262.6
|
94.4%
|
Apr 2014-Mar 2019
|
188
|
430.1
|
1,042.1
|
41.3%
|
Interim Certifications per Year
Year
|
Number
|
EEA/UK spend (£m)
|
Total budget (£m)
|
UK spend as a % of total budget
|
Apr 2014-Mar 2015
|
47
|
157.7
|
166.32
|
94.7%
|
Apr 2014-Mar 2016
|
136
|
575.75
|
631.22
|
91.22%
|
Apr 2014-Mar 2017
|
187
|
412.27
|
482.22
|
85.5%
|
Apr 2014-Mar 2018
|
181
|
540.43
|
1,107.17
|
48.8%
|
Apr 2014-Mar 2019
|
151
|
411.91
|
536.96
|
41.3%
|
Median budgets of interim video game cultural test certifications
Year
|
Median budget (£m)
|
2014*
|
0.2
|
2015
|
0.6
|
2016
|
0.4
|
2017
|
0.4
|
2018
|
0.5
|
2019 (Q1)
|
1.0
|
NB. As the tax relief for video games commenced in April 2014, median budget for 2014 is for Q2-Q4.
Certifications by Calendar Year
Latest data available here
Final Certifications per Year
Year
|
Number
|
EEA/UK spend (£m)
|
Total budget (£m)
|
UK spend as a % of total budget
|
Apr 2014-Mar 2015
|
19
|
14.3
|
15.1
|
95.2%
|
Apr 2014-Mar 2016
|
133
|
189.0
|
275.3
|
68.7%
|
Apr 2014-Mar 2017
|
214
|
220.8
|
258.3
|
85.5%
|
Apr 2014-Mar 2018
|
201
|
247.8
|
262.6
|
94.4%
|
Apr 2014-Mar 2019
|
188
|
430.1
|
1,042.1
|
41.3%
|
Interim Certifications per Year
Year
|
Number
|
EEA/UK spend (£m)
|
Total budget (£m)
|
UK spend as a % of total budget
|
Apr 2014-Mar 2015
|
47
|
157.7
|
166.32
|
94.7%
|
Apr 2014-Mar 2016
|
136
|
575.75
|
631.22
|
91.22%
|
Apr 2014-Mar 2017
|
187
|
412.27
|
482.22
|
85.5%
|
Apr 2014-Mar 2018
|
181
|
540.43
|
1,107.17
|
48.8%
|
Apr 2014-Mar 2019
|
151
|
411.91
|
536.96
|
41.3%
|
Median budgets of interim video game cultural test certifications
Year
|
Median budget (£m)
|
2014*
|
0.2
|
2015
|
0.6
|
2016
|
0.4
|
2017
|
0.4
|
2018
|
0.5
|
2019 (Q1)
|
1.0
|
NB. As the tax relief for video games commenced in April 2014, median budget for 2014 is for Q2-Q4.