Difference between revisions of "2018 UK Consumer Games Market Valuation"

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Revision as of 10:03, 27 March 2019

Ukie 2017 UK Consumer Games Market Valuation

All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.

2018 Valuation

Game Software

Game Hardware

Game Culture

Valuation Summary

The 2018 UK games market consumer spend valuation details in full are as follows:

Categories Data Supplier 2016 (£m) 2017 (£m) % Growth
Digital & Online IHS Markit 1,669.0 2,008.0 +20.3%
Boxed Software GfK Entertainment 790.5 770.0 -2.6%
Mobile Games IHS Markit 1,079.0 1,167.0 +8.2%
Pre-owned Kantar Worldpanel 98.2 67.9 -30.8%
Game Software Total 3,636.7 4,012.9 +10.3%
Console Hardware GfK Entertainment 659.3 702.0 +6.5%
PC Game Hardware GfK Entertainment 376.0 445.0 +18.4%
Perhiperals & Accessories GfK Entertainment 296.1 355.0 +19.9%
VR Hardware IHS Markit 91.0 72.0 -20.9%
Game Hardware Total 1,442.3 1,574.0 +10.7%
Toys & Merchandise NPD 77.7 59.3 -23.7%
Books & Magazines Nielsen Bookscan / ABC / Ukie 18.0 17.8 -1.3%
Movies & Soundtracks Official Charts Company / BFI 17.6 23.6 +34.0%
Events & Venues Ukie 8.5 8.9 +5.5%
Game Culture Total 121.8 109.6 -10.0%
UK Games Market Total 5,180.8 5,696.5 +10.0%