Difference between revisions of "2013 UK Consumer Games Market Valuation"

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[[File:Ukie-MCV-Industry-Valuation-2013.jpg|thumb|border|400px|Ukie / MCV 2013 UK Consumer Games Market Valuation]]
 
[[File:Ukie-MCV-Industry-Valuation-2013.jpg|thumb|border|400px|Ukie / MCV 2013 UK Consumer Games Market Valuation]]
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All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.
  
 
== 2013 Valuation ==
 
== 2013 Valuation ==
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The UK market for games was valued at a record £3.48bn in 2013, representing +19.9% growth on the previous year.
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=== Valuation Summary ===
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The 2013 UK games market consumer spend valuation details in full are as follows:
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{| class="wikitable"
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|'''Categories'''
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|'''Data Supplier'''
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|'''2012 (£m)'''
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|'''2013 (£m)'''
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|'''% Growth'''
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|-
 +
|Digital & Online
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|IHS
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|655
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|819
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| +25%
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|-
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|Boxed Software
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|GfK Entertainment
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|1,054
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|998
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| -5%
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|-
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|Mobile Games
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|IHS
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|234
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|430
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| +83%
 +
|-
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|Pre-owned
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|Kantar Worldpanel
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| -
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|78
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| -
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|-
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|'''Game Software Total'''
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|
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|'''1,943'''
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|'''2,325'''
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| ''' +19.7%'''
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|-
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|Console Hardware
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|GfK Entertainment
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|454
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|626
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| +38%
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|-
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|Accessories & Point Cards
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|GfK Entertainment
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|418
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|424
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| +1%
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|-
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|'''Game Hardware Total'''
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|
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|'''872'''
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|'''1,050'''
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| '''+20.4%'''
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|-
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|Toys & Merchandise
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|NPD
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|77
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|80
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| -3.8%
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|-
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|Books & Magazines
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|Nielsen and industry estimates
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| -
 +
|13
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| -
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|-
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|Movies & Soundtracks
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|Official Charts Company
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|7.2
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|6.9
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| -4%
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|-
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|Events & Venues
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|Industry estimates
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|2.4
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|2.8
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| +16%
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|-
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|'''Game Culture Total'''
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|
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|'''86.6'''
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|'''102.7'''
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| ''' +18.6%'''
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|-
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|'''UK Games Market Total'''
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|
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|'''2,901.6'''
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|'''3,477.7'''
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| ''' +19.9%'''
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|}

Revision as of 22:42, 10 December 2018

File:Ukie-MCV-Industry-Valuation-2013.jpg
Ukie / MCV 2013 UK Consumer Games Market Valuation

All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.

2013 Valuation

The UK market for games was valued at a record £3.48bn in 2013, representing +19.9% growth on the previous year.

Valuation Summary

The 2013 UK games market consumer spend valuation details in full are as follows:

Categories Data Supplier 2012 (£m) 2013 (£m) % Growth
Digital & Online IHS 655 819 +25%
Boxed Software GfK Entertainment 1,054 998 -5%
Mobile Games IHS 234 430 +83%
Pre-owned Kantar Worldpanel - 78 -
Game Software Total 1,943 2,325 +19.7%
Console Hardware GfK Entertainment 454 626 +38%
Accessories & Point Cards GfK Entertainment 418 424 +1%
Game Hardware Total 872 1,050 +20.4%
Toys & Merchandise NPD 77 80 -3.8%
Books & Magazines Nielsen and industry estimates - 13 -
Movies & Soundtracks Official Charts Company 7.2 6.9 -4%
Events & Venues Industry estimates 2.4 2.8 +16%
Game Culture Total 86.6 102.7 +18.6%
UK Games Market Total 2,901.6 3,477.7 +19.9%