Difference between revisions of "2014 UK Consumer Games Market Valuation"

From Ukie
Jump to: navigation, search
m
(Added valuation table)
Line 1: Line 1:
 
[[File:Ukie-MCV-Industry-Valuation-2014.jpg|thumb|border|400px|Ukie / MCV 2014 UK Consumer Games Market Valuation]]
 
[[File:Ukie-MCV-Industry-Valuation-2014.jpg|thumb|border|400px|Ukie / MCV 2014 UK Consumer Games Market Valuation]]
 +
 +
All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.
  
 
== 2014 Valuation ==
 
== 2014 Valuation ==
 +
 +
The UK market for games was valued at a record £3.94bn in 2014, representing +14.6% growth on the previous year.
 +
 +
=== Valuation Summary ===
 +
 +
The 2015 UK games market consumer spend valuation details in full are as follows:
 +
 +
{| class="wikitable"
 +
|'''Categories'''
 +
|'''Data Supplier'''
 +
|'''2014 (£m)'''
 +
|'''2015 (£m)'''
 +
|'''% Growth'''
 +
|-
 +
|Digital & Online
 +
|IHS
 +
|891
 +
|1,048
 +
| +17.6%
 +
|-
 +
|Boxed Software
 +
|GfK Entertainment
 +
|998
 +
|935
 +
| -6.3%
 +
|-
 +
|Mobile Games
 +
|IHS
 +
|452
 +
|548
 +
| +21.2%
 +
|-
 +
|Pre-owned
 +
|Kantar Worldpanel
 +
|96.4
 +
|106.8
 +
| +10.7%
 +
|-
 +
|'''Game Software Total'''
 +
|
 +
|'''2,437.4'''
 +
|'''2,637.8'''
 +
| ''' +8.2%'''
 +
|-
 +
|Console Hardware
 +
|GfK Entertainment
 +
|626
 +
|915
 +
| +46.2%
 +
|-
 +
|Perhiperals & Accessories
 +
|GfK Entertainment
 +
|276
 +
|288
 +
| +4.3%
 +
|-
 +
|'''Game Hardware Total'''
 +
|
 +
|'''902'''
 +
|'''1,203'''
 +
| '''+33.4%'''
 +
|-
 +
|Toys & Merchandise
 +
|NPD
 +
|80
 +
|69
 +
| -14%
 +
|-
 +
|Books & Magazines
 +
|Nielsen and industry estimates
 +
|13
 +
|23
 +
| +77%
 +
|-
 +
|Movies & Soundtracks
 +
|Official Charts Company
 +
|6.9
 +
|5.4
 +
| +21.7%
 +
|-
 +
|Events & Venues
 +
|MCV estimates
 +
|2.8
 +
|5.5
 +
| +96.4%
 +
|-
 +
|'''Game Culture Total'''
 +
|
 +
|'''102.7'''
 +
|'''102.9'''
 +
| '''+0.2%'''
 +
|-
 +
|'''UK Games Market Total'''
 +
|
 +
|'''3,442.1'''
 +
|'''3,943.7'''
 +
| ''' +14.6%'''
 +
|}

Revision as of 22:29, 10 December 2018

File:Ukie-MCV-Industry-Valuation-2014.jpg
Ukie / MCV 2014 UK Consumer Games Market Valuation

All figures shown below are those given on the date of publication. Later valuations may have revised the figures for this year.

2014 Valuation

The UK market for games was valued at a record £3.94bn in 2014, representing +14.6% growth on the previous year.

Valuation Summary

The 2015 UK games market consumer spend valuation details in full are as follows:

Categories Data Supplier 2014 (£m) 2015 (£m) % Growth
Digital & Online IHS 891 1,048 +17.6%
Boxed Software GfK Entertainment 998 935 -6.3%
Mobile Games IHS 452 548 +21.2%
Pre-owned Kantar Worldpanel 96.4 106.8 +10.7%
Game Software Total 2,437.4 2,637.8 +8.2%
Console Hardware GfK Entertainment 626 915 +46.2%
Perhiperals & Accessories GfK Entertainment 276 288 +4.3%
Game Hardware Total 902 1,203 +33.4%
Toys & Merchandise NPD 80 69 -14%
Books & Magazines Nielsen and industry estimates 13 23 +77%
Movies & Soundtracks Official Charts Company 6.9 5.4 +21.7%
Events & Venues MCV estimates 2.8 5.5 +96.4%
Game Culture Total 102.7 102.9 +0.2%
UK Games Market Total 3,442.1 3,943.7 +14.6%