Difference between revisions of "Digital Schoolhouse"
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Revision as of 16:13, 15 July 2019
Contents
Overview
Digital Schoolhouse delivered by Ukie and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Digital Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the new Computing Curriculum (which came into effect on 1st September 2014).
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.
Programme Impact
Academic Year 2019-2020
Programme reach:
- 55 Schoolhouses
- 32,000 pupils (target for year)
- 4,000+ teachers (target for year)
- 350 primary schools (target for year)
Esports:
- 6,000 students (target for year)
Academic Year 2018-2019
Programme reach:
- 34 schools
- 26,000+ pupils
- 2,500+ teachers
Esports:
- 5,000+ students
Funding
Digital Schoolhouse is funded by the UK video games industry.
Current programme partners:
Digital Schoolhouses
List of current Digital Schoolhouses
National Esports Tournament
Digital Schoolhouse's National Esports Tournament
Digital Schoolhouse Reports
- September 2018 - Online Safety Report: A Pupil’s Perspective
- September 2018 - Esports: Engaging Education
Timeline
2014
- Ukie's Digital Schoolhouse established/ new Computing curriculum is launched
2015
- DSH & Ukie welcomes £5m Mayor of London Digital Skills Fund
2016
- Digital Schoolhouse becomes a national programme with PlayStation support
2017
- Digital Schoolhouse's inaugural esports tournament is launched
2018
- Digital Schoolhouse's landmark report Esports: Engaging Education is launched
- Ubisoft becomes a sponsor of the programme
2019
- Digital Schoolhouse receives DCMS funding to continue programme expansion