Difference between revisions of "GameTrack Digest 2014 Q1"
(Created page with "All original GameTrack reports can be found at the [https://www.isfe.eu/industry-facts ISFE website]. == Reach of gaming: ANY gaming (any format/device) == (Base: Age 6-64 po...") |
(→Profile of gamers) |
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Line 12: | Line 12: | ||
|- | |- | ||
|% play ANY type of game | |% play ANY type of game | ||
− | | | + | |44% |
− | | | + | |58% |
− | | | + | |49% |
|41% | |41% | ||
|- | |- | ||
|# play ANY type of game (millions) | |# play ANY type of game (millions) | ||
− | | | + | |20.7m |
− | | | + | |28.6m |
− | | | + | |29.8m |
− | |14. | + | |14.9m |
|- | |- | ||
|Average weekly hours per gamer* | |Average weekly hours per gamer* | ||
− | |8. | + | |8.2 hs/week |
− | |6. | + | |6.2 hs/week |
− | |7 | + | |6.7 hs/week |
− | |5. | + | |5.4 hs/week |
|} | |} | ||
Line 49: | Line 49: | ||
|- | |- | ||
|aged 6-10 | |aged 6-10 | ||
− | | | + | |71% |
− | | | + | |87% |
+ | |64% | ||
|76% | |76% | ||
− | |||
|- | |- | ||
|aged 11-14 | |aged 11-14 | ||
− | | | + | |80% |
− | | | + | |90% |
− | | | + | |86% |
− | | | + | |82% |
|- | |- | ||
|aged 15-24 | |aged 15-24 | ||
− | | | + | |60% |
|78% | |78% | ||
− | | | + | |73% |
|69% | |69% | ||
|- | |- | ||
|aged 25-34 | |aged 25-34 | ||
− | | | + | |48% |
− | | | + | |67% |
− | | | + | |58% |
− | | | + | |45% |
|- | |- | ||
|aged 35-44 | |aged 35-44 | ||
− | | | + | |39% |
− | |||
|58% | |58% | ||
− | | | + | |47% |
+ | |38% | ||
|- | |- | ||
|aged 45-64 | |aged 45-64 | ||
− | | | + | |23% |
− | | | + | |31% |
− | | | + | |30% |
− | | | + | |17% |
|} | |} | ||
Line 96: | Line 96: | ||
|- | |- | ||
|% play PACKAGED games | |% play PACKAGED games | ||
− | |||
− | |||
|25% | |25% | ||
− | | | + | |28% |
+ | |23% | ||
+ | |23% | ||
|- | |- | ||
|% play APP games | |% play APP games | ||
|21% | |21% | ||
− | | | + | |24% |
− | | | + | |20% |
− | | | + | |15% |
|- | |- | ||
|% play ONLINE games | |% play ONLINE games | ||
|22% | |22% | ||
|35% | |35% | ||
− | | | + | |26% |
− | | | + | |15% |
|} | |} | ||
Line 122: | Line 122: | ||
|- | |- | ||
|# play PACKAGED games | |# play PACKAGED games | ||
− | | | + | |12.0m |
− | | | + | |14.0m |
− | | | + | |13.8m |
− | | | + | |8.4m |
|- | |- | ||
|# play APP games* | |# play APP games* | ||
− | | | + | |10.2m |
− | | | + | |11.8m |
− | | | + | |12.0m |
− | | | + | |5.4m |
|- | |- | ||
|# play ONLINE games* | |# play ONLINE games* | ||
− | |10. | + | |10.2m |
− | |17. | + | |17.0m |
− | | | + | |15.5m |
− | | | + | |5.5m |
|} | |} | ||
Line 153: | Line 153: | ||
|- | |- | ||
|% play games on consoles | |% play games on consoles | ||
− | | | + | |27% |
− | | | + | |29% |
+ | |19% | ||
|23% | |23% | ||
− | |||
|- | |- | ||
|% play games on handhelds | |% play games on handhelds | ||
− | | | + | |12% |
− | | | + | |19% |
− | |||
|10% | |10% | ||
+ | |12% | ||
|- | |- | ||
|% play games on computers | |% play games on computers | ||
− | | | + | |26% |
− | | | + | |44% |
− | | | + | |38% |
|23% | |23% | ||
|- | |- | ||
|% play games on smartphones | |% play games on smartphones | ||
− | | | + | |23% |
− | | | + | |25% |
− | | | + | |24% |
|19% | |19% | ||
|- | |- | ||
|% play games on tablets | |% play games on tablets | ||
|16% | |16% | ||
− | | | + | |19% |
− | |||
|11% | |11% | ||
+ | |10% | ||
|} | |} | ||
Line 191: | Line 191: | ||
|- | |- | ||
|# play games on consoles | |# play games on consoles | ||
− | | | + | |12.6m |
− | | | + | |14.1m |
− | | | + | |11.7m |
− | | | + | |8.4m |
|- | |- | ||
|# play games on handhelds | |# play games on handhelds | ||
− | |5m | + | |5.5m |
− | | | + | |9.2m |
− | |6. | + | |6.2m |
− | | | + | |4.4m |
|- | |- | ||
|# play games on computers | |# play games on computers | ||
− | | | + | |12.5m |
− | |21. | + | |21.8m |
− | | | + | |23.3m |
|8.5m | |8.5m | ||
|- | |- | ||
|# play games on smartphones | |# play games on smartphones | ||
− | | | + | |11.0m |
− | | | + | |12.5m |
− | | | + | |14.7m |
|6.7m | |6.7m | ||
|- | |- | ||
|# play games on tablets | |# play games on tablets | ||
− | |7. | + | |7.7m |
− | | | + | |9.4m |
− | |6. | + | |6.6m |
− | | | + | |3.6m |
|} | |} | ||
Line 235: | Line 235: | ||
|- | |- | ||
|% Male | |% Male | ||
− | | | + | |55% |
− | |||
|51% | |51% | ||
+ | |52% | ||
|55% | |55% | ||
|- | |- | ||
Line 244: | Line 244: | ||
|6% | |6% | ||
|4% | |4% | ||
− | | | + | |6% |
|- | |- | ||
|Male 11-14 | |Male 11-14 | ||
|6% | |6% | ||
|5% | |5% | ||
− | | | + | |5% |
|5% | |5% | ||
|- | |- | ||
|Male 15-24 | |Male 15-24 | ||
− | | | + | |14% |
− | | | + | |12% |
|12% | |12% | ||
|13% | |13% | ||
|- | |- | ||
|Male 25-34 | |Male 25-34 | ||
− | | | + | |12% |
− | | | + | |10% |
|10% | |10% | ||
− | | | + | |13% |
|- | |- | ||
|Male 35-44 | |Male 35-44 | ||
− | | | + | |8% |
− | | | + | |9% |
− | | | + | |9% |
|11% | |11% | ||
|- | |- | ||
|Male 45-64 | |Male 45-64 | ||
− | | | + | |8% |
− | | | + | |8% |
− | | | + | |13% |
− | | | + | |7% |
|- | |- | ||
|% Female | |% Female | ||
− | | | + | |45% |
− | |||
|49% | |49% | ||
+ | |48% | ||
|45% | |45% | ||
|- | |- | ||
|Female 6-10 | |Female 6-10 | ||
− | | | + | |6% |
|6% | |6% | ||
|4% | |4% | ||
Line 291: | Line 291: | ||
|5% | |5% | ||
|5% | |5% | ||
− | | | + | |5% |
|4% | |4% | ||
|- | |- | ||
|Female 15-24 | |Female 15-24 | ||
|9% | |9% | ||
− | | | + | |10% |
− | | | + | |10% |
|10% | |10% | ||
|- | |- | ||
Line 303: | Line 303: | ||
|7% | |7% | ||
|9% | |9% | ||
− | | | + | |10% |
|9% | |9% | ||
|- | |- | ||
|Female 35-44 | |Female 35-44 | ||
− | |||
|8% | |8% | ||
|9% | |9% | ||
+ | |8% | ||
|9% | |9% | ||
|- | |- | ||
|Female 45-64 | |Female 45-64 | ||
− | | | + | |9% |
− | | | + | |11% |
− | | | + | |11% |
|7% | |7% | ||
|} | |} |
Latest revision as of 15:53, 4 January 2019
All original GameTrack reports can be found at the ISFE website.
Contents
Reach of gaming: ANY gaming (any format/device)
(Base: Age 6-64 population)
GB | France | Germany | Spain | |
---|---|---|---|---|
% play ANY type of game | 44% | 58% | 49% | 41% |
# play ANY type of game (millions) | 20.7m | 28.6m | 29.8m | 14.9m |
Average weekly hours per gamer* | 8.2 hs/week | 6.2 hs/week | 6.7 hs/week | 5.4 hs/week |
- Hours based only on those aged 11-64 years
Reach of gaming: ANY gaming by age (any format/device)
(Base: Age 6-64 population)
% playing ANY type of game by age | GB | France | Germany | Spain |
---|---|---|---|---|
group: | ||||
aged 6-10 | 71% | 87% | 64% | 76% |
aged 11-14 | 80% | 90% | 86% | 82% |
aged 15-24 | 60% | 78% | 73% | 69% |
aged 25-34 | 48% | 67% | 58% | 45% |
aged 35-44 | 39% | 58% | 47% | 38% |
aged 45-64 | 23% | 31% | 30% | 17% |
Reach of gaming: By format of game
(Base: Age 6-64 population)
(%) | GB | France | Germany | Spain |
---|---|---|---|---|
% play PACKAGED games | 25% | 28% | 23% | 23% |
% play APP games | 21% | 24% | 20% | 15% |
% play ONLINE games | 22% | 35% | 26% | 15% |
(millions) | GB | France | Germany | Spain |
---|---|---|---|---|
# play PACKAGED games | 12.0m | 14.0m | 13.8m | 8.4m |
# play APP games* | 10.2m | 11.8m | 12.0m | 5.4m |
# play ONLINE games* | 10.2m | 17.0m | 15.5m | 5.5m |
- Updated definition of app & online gaming: Online games (such as social games or online multiplayer games) played on a smartphone/tablet are now treated as app gaming when played on these devices.
Reach of gaming: By device used to game
(Base: Age 6-64 population)
GB | France | Germany | Spain | |
---|---|---|---|---|
% play games on consoles | 27% | 29% | 19% | 23% |
% play games on handhelds | 12% | 19% | 10% | 12% |
% play games on computers | 26% | 44% | 38% | 23% |
% play games on smartphones | 23% | 25% | 24% | 19% |
% play games on tablets | 16% | 19% | 11% | 10% |
GB | France | Germany | Spain | |
---|---|---|---|---|
# play games on consoles | 12.6m | 14.1m | 11.7m | 8.4m |
# play games on handhelds | 5.5m | 9.2m | 6.2m | 4.4m |
# play games on computers | 12.5m | 21.8m | 23.3m | 8.5m |
# play games on smartphones | 11.0m | 12.5m | 14.7m | 6.7m |
# play games on tablets | 7.7m | 9.4m | 6.6m | 3.6m |
Profile of gamers
(Base: Age 6-64 playing ANY type of game)
GAMERS: PLAY ANY | ||||
---|---|---|---|---|
GB | France | Germany | Spain | |
% Male | 55% | 51% | 52% | 55% |
Male 6-10 | 6% | 6% | 4% | 6% |
Male 11-14 | 6% | 5% | 5% | 5% |
Male 15-24 | 14% | 12% | 12% | 13% |
Male 25-34 | 12% | 10% | 10% | 13% |
Male 35-44 | 8% | 9% | 9% | 11% |
Male 45-64 | 8% | 8% | 13% | 7% |
% Female | 45% | 49% | 48% | 45% |
Female 6-10 | 6% | 6% | 4% | 5% |
Female 11-14 | 5% | 5% | 5% | 4% |
Female 15-24 | 9% | 10% | 10% | 10% |
Female 25-34 | 7% | 9% | 10% | 9% |
Female 35-44 | 8% | 9% | 8% | 9% |
Female 45-64 | 9% | 11% | 11% | 7% |
Definitions
Games formats
Includes any gaming via these formats, regardless of the device used to play this on:
- Packaged: Includes all games requiring a physical disc or cartridge to play
- Apps: Free/freemium or paid app games on smartphones or tablets
- Online: Multiplayer (paid subscription); Multiplayer (free, with option to pay); Full game downloads (free or paid); Social; Browser; On demand subscription
Devices
Includes any gaming via these devices, regardless of the format played via this device:
- Consoles: PS3/PS4, Xbox 360/Xbox One, Wii/Wii U or any other console (PS2/ Xbox/ GameCube).
- Handhelds: DS/3DS, PSP/Vita or any other handheld (GameBoy)
- Computers: PC/Laptop/Netbook/Mac
- Smartphones: iPhone/iPod Touch, Android phone, Windows Phone or any other smartphone
- Tablets: iPad, Android tablet or any other tablet
GameTrack method
GameTrack fieldwork runs throughout the quarter. Once a year, a sample of 1,000 adults aged 18+ per country is interviewed via an offline survey (including questions relating to the games played by children aged 6-17 years old), to provide data that is used to weight responses from a much more detailed online survey. The online survey is conducted amongst a sample of at least 3,000 internet users aged 6-64 years per country. 6-64 year olds represent the vast majority of all video games players. The online survey runs monthly throughout the quarter.