Difference between revisions of "GameTrack Digest 2015 Q2"
(Created page with "All original GameTrack reports can be found at the [https://www.isfe.eu/industry-facts ISFE website]. == Reach of gaming: ANY gaming (any format/device) == (Base: Age 6-64 po...") |
(→Profile of gamers) |
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Line 12: | Line 12: | ||
|- | |- | ||
|% play ANY type of game | |% play ANY type of game | ||
+ | |42% | ||
+ | |63% | ||
+ | |56% | ||
|40% | |40% | ||
− | |||
− | |||
− | |||
|- | |- | ||
|# play ANY type of game (millions) | |# play ANY type of game (millions) | ||
− | | | + | |19.8m |
− | |30. | + | |30.9m |
− | | | + | |34.4m |
− | |14. | + | |14.4m |
|- | |- | ||
|Average weekly hours per gamer* | |Average weekly hours per gamer* | ||
− | |8. | + | |8.9 hs/week |
− | | | + | |7.1 hs/week |
− | |7. | + | |7.8 hs/week |
− | |5. | + | |5.9 hs/week |
|} | |} | ||
Line 49: | Line 49: | ||
|- | |- | ||
|aged 6-10 | |aged 6-10 | ||
− | | | + | |78% |
− | | | + | |88% |
− | | | + | |73% |
− | | | + | |81% |
|- | |- | ||
|aged 11-14 | |aged 11-14 | ||
− | | | + | |76% |
− | | | + | |92% |
− | | | + | |91% |
− | | | + | |83% |
|- | |- | ||
|aged 15-24 | |aged 15-24 | ||
|57% | |57% | ||
− | | | + | |82% |
− | | | + | |81% |
− | | | + | |64% |
|- | |- | ||
|aged 25-34 | |aged 25-34 | ||
− | | | + | |42% |
− | | | + | |69% |
− | | | + | |72% |
− | | | + | |46% |
|- | |- | ||
|aged 35-44 | |aged 35-44 | ||
− | | | + | |33% |
+ | |62% | ||
|62% | |62% | ||
− | | | + | |32% |
− | |||
|- | |- | ||
|aged 45-64 | |aged 45-64 | ||
− | | | + | |24% |
− | | | + | |40% |
− | | | + | |31% |
− | | | + | |17% |
|} | |} | ||
Line 98: | Line 98: | ||
|24% | |24% | ||
|31% | |31% | ||
− | | | + | |28% |
|22% | |22% | ||
|- | |- | ||
|% play APP games | |% play APP games | ||
− | | | + | |22% |
− | | | + | |31% |
− | | | + | |26% |
− | | | + | |16% |
|- | |- | ||
|% play ONLINE games | |% play ONLINE games | ||
− | | | + | |21% |
− | | | + | |37% |
|32% | |32% | ||
− | | | + | |15% |
|} | |} | ||
Line 122: | Line 122: | ||
|- | |- | ||
|# play PACKAGED games | |# play PACKAGED games | ||
− | |11. | + | |11.2m |
− | |15. | + | |15.1m |
− | | | + | |17.1m |
− | |8m | + | |7.8m |
|- | |- | ||
|# play APP games* | |# play APP games* | ||
− | | | + | |10.3m |
− | | | + | |15.2m |
− | |16. | + | |16.0m |
− | | | + | |5.8m |
|- | |- | ||
|# play ONLINE games* | |# play ONLINE games* | ||
− | |10. | + | |10.2m |
− | | | + | |18.3m |
− | |19. | + | |19.6m |
− | | | + | |5.6m |
|} | |} | ||
Line 153: | Line 153: | ||
|- | |- | ||
|% play games on consoles | |% play games on consoles | ||
− | | | + | |25% |
|31% | |31% | ||
− | | | + | |25% |
− | | | + | |21% |
|- | |- | ||
|% play games on handhelds | |% play games on handhelds | ||
− | | | + | |10% |
− | | | + | |19% |
− | | | + | |12% |
|10% | |10% | ||
|- | |- | ||
|% play games on computers | |% play games on computers | ||
− | | | + | |25% |
− | | | + | |44% |
− | | | + | |44% |
− | | | + | |21% |
|- | |- | ||
|% play games on smartphones | |% play games on smartphones | ||
− | | | + | |22% |
− | |||
|31% | |31% | ||
− | | | + | |29% |
+ | |18% | ||
|- | |- | ||
|% play games on tablets | |% play games on tablets | ||
− | | | + | |17% |
− | | | + | |25% |
− | | | + | |15% |
− | | | + | |10% |
|} | |} | ||
Line 191: | Line 191: | ||
|- | |- | ||
|# play games on consoles | |# play games on consoles | ||
− | |11. | + | |11.8m |
− | |15. | + | |15.2m |
− | | | + | |15.2m |
− | |7. | + | |7.6m |
|- | |- | ||
|# play games on handhelds | |# play games on handhelds | ||
− | | | + | |4.6m |
− | | | + | |9.5m |
− | | | + | |7.5m |
− | |3. | + | |3.8m |
|- | |- | ||
|# play games on computers | |# play games on computers | ||
− | |11. | + | |11.8m |
− | |21. | + | |21.8m |
− | | | + | |26.9m |
− | | | + | |7.5m |
|- | |- | ||
|# play games on smartphones | |# play games on smartphones | ||
− | | | + | |10.3m |
− | | | + | |15.4m |
− | | | + | |17.9m |
− | |6. | + | |6.4m |
|- | |- | ||
|# play games on tablets | |# play games on tablets | ||
− | | | + | |8.2m |
− | | | + | |12.1m |
− | | | + | |9.2m |
− | | | + | |3.7m |
|} | |} | ||
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|- | |- | ||
|% Male | |% Male | ||
− | | | + | |57% |
− | | | + | |49% |
|51% | |51% | ||
− | | | + | |53% |
|- | |- | ||
|Male 6-10 | |Male 6-10 | ||
− | | | + | |7% |
|6% | |6% | ||
|4% | |4% | ||
Line 253: | Line 253: | ||
|- | |- | ||
|Male 15-24 | |Male 15-24 | ||
− | | | + | |15% |
− | | | + | |11% |
− | | | + | |11% |
|13% | |13% | ||
|- | |- | ||
|Male 25-34 | |Male 25-34 | ||
+ | |11% | ||
|9% | |9% | ||
− | | | + | |11% |
− | |||
|14% | |14% | ||
|- | |- | ||
|Male 35-44 | |Male 35-44 | ||
− | | | + | |8% |
+ | |9% | ||
|10% | |10% | ||
− | | | + | |9% |
− | |||
|- | |- | ||
|Male 45-64 | |Male 45-64 | ||
− | |||
|9% | |9% | ||
|10% | |10% | ||
+ | |11% | ||
|6% | |6% | ||
|- | |- | ||
|% Female | |% Female | ||
− | | | + | |43% |
− | | | + | |51% |
|49% | |49% | ||
− | | | + | |47% |
|- | |- | ||
|Female 6-10 | |Female 6-10 | ||
Line 286: | Line 286: | ||
|6% | |6% | ||
|4% | |4% | ||
− | | | + | |6% |
|- | |- | ||
|Female 11-14 | |Female 11-14 | ||
Line 292: | Line 292: | ||
|5% | |5% | ||
|4% | |4% | ||
− | | | + | |5% |
|- | |- | ||
|Female 15-24 | |Female 15-24 | ||
|9% | |9% | ||
− | |||
− | |||
|10% | |10% | ||
+ | |10% | ||
+ | |9% | ||
|- | |- | ||
|Female 25-34 | |Female 25-34 | ||
− | | | + | |6% |
− | |||
− | |||
|9% | |9% | ||
+ | |10% | ||
+ | |10% | ||
|- | |- | ||
|Female 35-44 | |Female 35-44 | ||
|6% | |6% | ||
− | |||
|9% | |9% | ||
+ | |11% | ||
|9% | |9% | ||
|- | |- | ||
|Female 45-64 | |Female 45-64 | ||
− | | | + | |11% |
|13% | |13% | ||
− | | | + | |11% |
− | | | + | |9% |
|} | |} | ||
Latest revision as of 15:34, 4 January 2019
All original GameTrack reports can be found at the ISFE website.
Contents
Reach of gaming: ANY gaming (any format/device)
(Base: Age 6-64 population)
GB | France | Germany | Spain | |
---|---|---|---|---|
% play ANY type of game | 42% | 63% | 56% | 40% |
# play ANY type of game (millions) | 19.8m | 30.9m | 34.4m | 14.4m |
Average weekly hours per gamer* | 8.9 hs/week | 7.1 hs/week | 7.8 hs/week | 5.9 hs/week |
- Hours based only on those aged 11-64 years
Reach of gaming: ANY gaming by age (any format/device)
(Base: Age 6-64 population)
% playing ANY type of game by age | GB | France | Germany | Spain |
---|---|---|---|---|
group: | ||||
aged 6-10 | 78% | 88% | 73% | 81% |
aged 11-14 | 76% | 92% | 91% | 83% |
aged 15-24 | 57% | 82% | 81% | 64% |
aged 25-34 | 42% | 69% | 72% | 46% |
aged 35-44 | 33% | 62% | 62% | 32% |
aged 45-64 | 24% | 40% | 31% | 17% |
Reach of gaming: By format of game
(Base: Age 6-64 population)
(%) | GB | France | Germany | Spain |
---|---|---|---|---|
% play PACKAGED games | 24% | 31% | 28% | 22% |
% play APP games | 22% | 31% | 26% | 16% |
% play ONLINE games | 21% | 37% | 32% | 15% |
(millions) | GB | France | Germany | Spain |
---|---|---|---|---|
# play PACKAGED games | 11.2m | 15.1m | 17.1m | 7.8m |
# play APP games* | 10.3m | 15.2m | 16.0m | 5.8m |
# play ONLINE games* | 10.2m | 18.3m | 19.6m | 5.6m |
- Updated definition of app & online gaming: Online games (such as social games or online multiplayer games) played on a smartphone/tablet are now treated as app gaming when played on these devices.
Reach of gaming: By device used to game
(Base: Age 6-64 population)
GB | France | Germany | Spain | |
---|---|---|---|---|
% play games on consoles | 25% | 31% | 25% | 21% |
% play games on handhelds | 10% | 19% | 12% | 10% |
% play games on computers | 25% | 44% | 44% | 21% |
% play games on smartphones | 22% | 31% | 29% | 18% |
% play games on tablets | 17% | 25% | 15% | 10% |
GB | France | Germany | Spain | |
---|---|---|---|---|
# play games on consoles | 11.8m | 15.2m | 15.2m | 7.6m |
# play games on handhelds | 4.6m | 9.5m | 7.5m | 3.8m |
# play games on computers | 11.8m | 21.8m | 26.9m | 7.5m |
# play games on smartphones | 10.3m | 15.4m | 17.9m | 6.4m |
# play games on tablets | 8.2m | 12.1m | 9.2m | 3.7m |
Profile of gamers
(Base: Age 6-64 playing ANY type of game)
GAMERS: PLAY ANY | ||||
---|---|---|---|---|
GB | France | Germany | Spain | |
% Male | 57% | 49% | 51% | 53% |
Male 6-10 | 7% | 6% | 4% | 7% |
Male 11-14 | 6% | 5% | 4% | 5% |
Male 15-24 | 15% | 11% | 11% | 13% |
Male 25-34 | 11% | 9% | 11% | 14% |
Male 35-44 | 8% | 9% | 10% | 9% |
Male 45-64 | 9% | 10% | 11% | 6% |
% Female | 43% | 51% | 49% | 47% |
Female 6-10 | 7% | 6% | 4% | 6% |
Female 11-14 | 5% | 5% | 4% | 5% |
Female 15-24 | 9% | 10% | 10% | 9% |
Female 25-34 | 6% | 9% | 10% | 10% |
Female 35-44 | 6% | 9% | 11% | 9% |
Female 45-64 | 11% | 13% | 11% | 9% |
Definitions
Games formats
Includes any gaming via these formats, regardless of the device used to play this on:
- Packaged: Includes all games requiring a physical disc or cartridge to play
- Apps: Free/freemium or paid app games on smartphones or tablets
- Online: Multiplayer (paid subscription); Multiplayer (free, with option to pay); Full game downloads (free or paid); Social; Browser; On demand subscription
Devices
Includes any gaming via these devices, regardless of the format played via this device:
- Consoles: PS3/PS4, Xbox 360/Xbox One, Wii/Wii U or any other console (PS2/ Xbox/ GameCube).
- Handhelds: DS/3DS, PSP/Vita or any other handheld (GameBoy)
- Computers: PC/Laptop/Netbook/Mac
- Smartphones: iPhone/iPod Touch, Android phone, Windows Phone or any other smartphone
- Tablets: iPad, Android tablet or any other tablet
GameTrack method
GameTrack fieldwork runs throughout the quarter. Once a year, a sample of 1,000 adults aged 18+ per country is interviewed via an offline survey (including questions relating to the games played by children aged 6-17 years old), to provide data that is used to weight responses from a much more detailed online survey. The online survey is conducted amongst a sample of at least 3,000 internet users aged 6-64 years per country. 6-64 year olds represent the vast majority of all video games players. The online survey runs monthly throughout the quarter.