Difference between revisions of "GameTrack Digest 2016 Q1"

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(Created page with "All original GameTrack reports can be found at the [https://www.isfe.eu/industry-facts ISFE website]. == Reach of gaming: ANY gaming (any format/device) == (Base: Age 6-64 po...")
 
(Profile of gamers)
 
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|-
 
|-
 
|% play ANY type of game
 
|% play ANY type of game
|46%
+
|40%
|65%
+
|61%
|59%
+
|55%
|44%
+
|41%
 
|-
 
|-
 
|# play ANY type of game (millions)
 
|# play ANY type of game (millions)
|21.7m
+
|18.8m
|32.2m
+
|30.1m
|35.7m
+
|33.6m
|15.8m
+
|14.7m
 
|-
 
|-
 
|Average weekly hours per gamer*
 
|Average weekly hours per gamer*
|9.2 hrs
+
|8.8 hs/week
|7.1 hrs
+
|6.6 hs/week
|7.4 hrs
+
|7.9 hs/week
|6.6 hrs
+
|5.8 hs/week
 
|}
 
|}
  
Line 49: Line 49:
 
|-
 
|-
 
|aged 6-10
 
|aged 6-10
|64%
+
|72%
 
|86%
 
|86%
|77%
 
 
|76%
 
|76%
 +
|75%
 
|-
 
|-
 
|aged 11-14
 
|aged 11-14
|83%
+
|77%
|92%
+
|93%
|83%
+
|88%
 
|78%
 
|78%
 
|-
 
|-
 
|aged 15-24
 
|aged 15-24
|66%
+
|57%
|80%
+
|78%
|79%
+
|86%
|65%
+
|69%
 
|-
 
|-
 
|aged 25-34
 
|aged 25-34
|46%
+
|36%
|76%
+
|66%
|70%
+
|61%
|55%
+
|47%
 
|-
 
|-
 
|aged 35-44
 
|aged 35-44
|44%
+
|37%
|65%
+
|62%
|60%
+
|58%
 
|37%
 
|37%
 
|-
 
|-
 
|aged 45-64
 
|aged 45-64
|25%
+
|21%
|44%
+
|39%
|40%
+
|33%
|22%
+
|16%
 
|}
 
|}
  
Line 96: Line 96:
 
|-
 
|-
 
|% play PACKAGED games
 
|% play PACKAGED games
 +
|24%
 +
|31%
 
|25%
 
|25%
|31%
+
|22%
|26%
 
|20%
 
 
|-
 
|-
 
|% play APP games
 
|% play APP games
|24%
+
|21%
|29%
 
 
|25%
 
|25%
|19%
+
|27%
 +
|17%
 
|-
 
|-
 
|% play ONLINE games
 
|% play ONLINE games
|24%
+
|22%
|37%
+
|35%
|36%
+
|32%
|19%
+
|18%
 
|}
 
|}
  
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|-
 
|-
 
|# play PACKAGED games
 
|# play PACKAGED games
|11.7
+
|11.3m
|15.1
+
|15.2m
|15.5
+
|15.2m
|7.4
+
|8m
 
|-
 
|-
 
|# play APP games*
 
|# play APP games*
|11.4
+
|10m
|14.3
+
|12.5m
|15.4
+
|16.3m
|7.0
+
|6.2m
 
|-
 
|-
 
|# play ONLINE games*
 
|# play ONLINE games*
|11.6
+
|10.6m
|18.0
+
|17.2m
|21.7
+
|19.4m
|6.8
+
|6.6m
|-
 
 
|}
 
|}
  
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|-
 
|-
 
|% play games on consoles
 
|% play games on consoles
|27%
 
|32%
 
 
|24%
 
|24%
 +
|31%
 +
|23%
 
|22%
 
|22%
 
|-
 
|-
 
|% play games on handhelds
 
|% play games on handhelds
|10%
+
|11%
 
|16%
 
|16%
|10%
+
|11%
 
|10%
 
|10%
 
|-
 
|-
 
|% play games on computers
 
|% play games on computers
|25%
+
|24%
 +
|43%
 
|42%
 
|42%
|43%
+
|23%
|24%
 
 
|-
 
|-
 
|% play games on smartphones
 
|% play games on smartphones
|25%
 
|33%
 
|29%
 
 
|21%
 
|21%
 +
|28%
 +
|31%
 +
|19%
 
|-
 
|-
 
|% play games on tablets
 
|% play games on tablets
|17%
+
|16%
|20%
+
|22%
|9%
+
|11%
|12%
+
|11%
|-
 
 
|}
 
|}
  
Line 193: Line 191:
 
|-
 
|-
 
|# play games on consoles
 
|# play games on consoles
|12.9
+
|11.4m
|15.8
+
|15.1m
|14.7
+
|13.9m
|8.0
+
|7.8m
 
|-
 
|-
 
|# play games on handhelds
 
|# play games on handhelds
|4.9
+
|5m
|8.1
+
|8.1m
|6.0
+
|6.7m
|3.7
+
|3.5m
 
|-
 
|-
 
|# play games on computers
 
|# play games on computers
|11.9
+
|11.2m
|20.9
+
|21.1m
|26.0
+
|25.6m
|8.6
+
|8.5m
 
|-
 
|-
 
|# play games on smartphones
 
|# play games on smartphones
|11.7
+
|9.8m
|16.3
+
|13.6m
|17.8
+
|18.9m
|7.6
+
|6.7m
 
|-
 
|-
 
|# play games on tablets
 
|# play games on tablets
|8.2
+
|7.8m
|9.6
+
|10.8m
|5.7
+
|6.9m
|4.3
+
|4m
 
|}
 
|}
  
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|-
 
|-
 
|% Male
 
|% Male
 +
|58%
 +
|48%
 +
|51%
 
|55%
 
|55%
|49%
 
|53%
 
|56%
 
 
|-
 
|-
 
|Male 6-10
 
|Male 6-10
|5%
+
|6%
 
|6%
 
|6%
 
|4%
 
|4%
|6%
+
|7%
 
|-
 
|-
 
|Male 11-14
 
|Male 11-14
 
|6%
 
|6%
|4%
+
|5%
 
|4%
 
|4%
 
|5%
 
|5%
 
|-
 
|-
 
|Male 15-24
 
|Male 15-24
|15%
+
|16%
|9%
+
|10%
|11%
+
|12%
|11%
+
|13%
 
|-
 
|-
 
|Male 25-34
 
|Male 25-34
 +
|9%
 +
|9%
 
|10%
 
|10%
|10%
+
|14%
|10%
 
|15%
 
 
|-
 
|-
 
|Male 35-44
 
|Male 35-44
|10%
+
|11%
 
|10%
 
|10%
 
|10%
 
|10%
Line 274: Line 272:
 
|Male 45-64
 
|Male 45-64
 
|9%
 
|9%
|11%
 
|13%
 
 
|9%
 
|9%
 +
|10%
 +
|6%
 
|-
 
|-
 
|% Female
 
|% Female
 +
|42%
 +
|52%
 +
|49%
 
|45%
 
|45%
|51%
 
|47%
 
|44%
 
 
|-
 
|-
 
|Female 6-10
 
|Female 6-10
|5%
+
|7%
|5%
+
|6%
 
|4%
 
|4%
 
|5%
 
|5%
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|5%
 
|5%
 
|5%
 
|5%
|3%
+
|4%
 
|4%
 
|4%
 
|-
 
|-
 
|Female 15-24
 
|Female 15-24
|10%
+
|9%
 +
|11%
 
|11%
 
|11%
|9%
 
 
|10%
 
|10%
 
|-
 
|-
 
|Female 25-34
 
|Female 25-34
 +
|7%
 +
|9%
 
|8%
 
|8%
 
|9%
 
|9%
|9%
 
|10%
 
 
|-
 
|-
 
|Female 35-44
 
|Female 35-44
|7%
+
|6%
 
|8%
 
|8%
 
|9%
 
|9%
|8%
+
|9%
 
|-
 
|-
 
|Female 45-64
 
|Female 45-64
|10%
+
|8%
 
|13%
 
|13%
 
|13%
 
|13%

Latest revision as of 12:03, 4 January 2019

All original GameTrack reports can be found at the ISFE website.

Reach of gaming: ANY gaming (any format/device)

(Base: Age 6-64 population)

GB France Germany Spain
% play ANY type of game 40% 61% 55% 41%
# play ANY type of game (millions) 18.8m 30.1m 33.6m 14.7m
Average weekly hours per gamer* 8.8 hs/week 6.6 hs/week 7.9 hs/week 5.8 hs/week
  • Hours based only on those aged 11-64 years

Reach of gaming: ANY gaming by age (any format/device)

(Base: Age 6-64 population)

% playing ANY type of game by age GB France Germany Spain
group:
aged 6-10 72% 86% 76% 75%
aged 11-14 77% 93% 88% 78%
aged 15-24 57% 78% 86% 69%
aged 25-34 36% 66% 61% 47%
aged 35-44 37% 62% 58% 37%
aged 45-64 21% 39% 33% 16%

Reach of gaming: By format of game

(Base: Age 6-64 population)

(%) GB France Germany Spain
% play PACKAGED games 24% 31% 25% 22%
% play APP games 21% 25% 27% 17%
% play ONLINE games 22% 35% 32% 18%
(millions) GB France Germany Spain
# play PACKAGED games 11.3m 15.2m 15.2m 8m
# play APP games* 10m 12.5m 16.3m 6.2m
# play ONLINE games* 10.6m 17.2m 19.4m 6.6m
  • Updated definition of app & online gaming: Online games (such as social games or online multiplayer games) played on a smartphone/tablet are now treated as app gaming when played on these devices.

Reach of gaming: By device used to game

(Base: Age 6-64 population)

GB France Germany Spain
% play games on consoles 24% 31% 23% 22%
% play games on handhelds 11% 16% 11% 10%
% play games on computers 24% 43% 42% 23%
% play games on smartphones 21% 28% 31% 19%
% play games on tablets 16% 22% 11% 11%
GB France Germany Spain
# play games on consoles 11.4m 15.1m 13.9m 7.8m
# play games on handhelds 5m 8.1m 6.7m 3.5m
# play games on computers 11.2m 21.1m 25.6m 8.5m
# play games on smartphones 9.8m 13.6m 18.9m 6.7m
# play games on tablets 7.8m 10.8m 6.9m 4m

Profile of gamers

(Base: Age 6-64 playing ANY type of game)

GAMERS: PLAY ANY
GB France Germany Spain
% Male 58% 48% 51% 55%
Male 6-10 6% 6% 4% 7%
Male 11-14 6% 5% 4% 5%
Male 15-24 16% 10% 12% 13%
Male 25-34 9% 9% 10% 14%
Male 35-44 11% 10% 10% 11%
Male 45-64 9% 9% 10% 6%
% Female 42% 52% 49% 45%
Female 6-10 7% 6% 4% 5%
Female 11-14 5% 5% 4% 4%
Female 15-24 9% 11% 11% 10%
Female 25-34 7% 9% 8% 9%
Female 35-44 6% 8% 9% 9%
Female 45-64 8% 13% 13% 7%

Definitions

Games formats

Includes any gaming via these formats, regardless of the device used to play this on:

  • Packaged: Includes all games requiring a physical disc or cartridge to play
  • Apps: Free/freemium or paid app games on smartphones or tablets
  • Online: Multiplayer (paid subscription); Multiplayer (free, with option to pay); Full game downloads (free or paid); Social; Browser; On demand subscription

Devices

Includes any gaming via these devices, regardless of the format played via this device:

  • Consoles: PS3/PS4, Xbox 360/Xbox One, Wii/Wii U or any other console (PS2/ Xbox/ GameCube).
  • Handhelds: DS/3DS, PSP/Vita or any other handheld (GameBoy)
  • Computers: PC/Laptop/Netbook/Mac
  • Smartphones: iPhone/iPod Touch, Android phone, Windows Phone or any other smartphone
  • Tablets: iPad, Android tablet or any other tablet

GameTrack method

GameTrack fieldwork runs throughout the quarter. Once a year, a sample of 1,000 adults aged 18+ per country is interviewed via an offline survey (including questions relating to the games played by children aged 6-17 years old), to provide data that is used to weight responses from a much more detailed online survey. The online survey is conducted amongst a sample of at least 3,000 internet users aged 6-64 years per country. 6-64 year olds represent the vast majority of all video games players. The online survey runs monthly throughout the quarter.