Difference between revisions of "Global Games Development Incentives"

From Ukie
Jump to: navigation, search
(Canada)
(Canada)
Line 155: Line 155:
 
|Interactive Digital Media Tax Credit. 40% of labour, no cap. Up to $100,000 for marketing and distribution OR for Larger gama+C12e companies: 35% of labour, no cap, no need to meet 80/25 criteria.
 
|Interactive Digital Media Tax Credit. 40% of labour, no cap. Up to $100,000 for marketing and distribution OR for Larger gama+C12e companies: 35% of labour, no cap, no need to meet 80/25 criteria.
 
|80/25 rule - 25% of 25% of the total development labour to create the product must be attributable to eligible wages of employees of the qualifying corporation. Also 80% of the total development labour to create the product must be attributable to eligible wages and eligible remuneration paid to individuals, personal corporations, or sole proprietorships that do not have employees.
 
|80/25 rule - 25% of 25% of the total development labour to create the product must be attributable to eligible wages of employees of the qualifying corporation. Also 80% of the total development labour to create the product must be attributable to eligible wages and eligible remuneration paid to individuals, personal corporations, or sole proprietorships that do not have employees.
 +
|
 +
|-
 +
|'''[http://gameplan.ca/ Prince Edward Island]'''
 +
|Tax offset
 +
|Video Game Labour Rebate. Provides a tax offset for video game developers (rate not specified).
 +
|
 
|
 
|
 
|-
 
|-

Revision as of 13:51, 30 March 2021


UK

Country Type Benefits Criteria Notes / Limitations
UK Tax break Video Game Tax Relief. 20% of qualifying spend (if wholly developed in EEA). Can claim an additional deduction in computing their taxable profits, and where that additional deduction results in a loss, to surrender losses for a payable tax credit. Cultural test. 25% of core expenditure is incurred on goods or services provided from within European Economic Area / Lead VGDC must be in UK. Subcontracted costs are subject to a cap of £1million per game. Cannot claim R&D relief in conjunction.

Please read the dedicated Ukiepedia page for more detail on the UK's Video Game Tax Relief.

Europe

Country Type Benefits Criteria Notes / Limitations
Belgium Tax break Expansion of Film & TV Belgian Tax Shelter. Tax Shelter would provide additional funding of up to 25-30% of total qualifying expenses in the EEA. Allows finance of up to 40-45% of Belgian-eligible expenses.. Awaiting approval from European Commission. Spend must specifically be within Belgium.
France Tax break Tax Credit for Video Games. Tax relief for 30% of all eligible expenses incurred. Limit of receivable tax credit increased to 6million. Cultural test. Production costs exceeding €100 000. A game deemed excessively violent (meeting a criteria) will not benefit.
Germany Cultural fund German Games Fund. 50 million EUR available for both prototypes and fully developed games. Culture test. At least 60% of development costs spent in Germany. Prototype development costs must be at least 30,000 EUR. Grant amounts to 50% of development costs at a max of 400,000.
Italy Tax credit Planned since late 2016, a new law would provide for the introduction of four different types of tax credits, between 15 and 30%, for production companies, distribution companies, national executive and post-production companies, and companies and trusts that invest in the sector. Delayed
Poland Cultural fund Pilot program. 18million EUR investment fund for games studios. Have a budget of 500,000 Polish zloty to 20 million zloty. A project timeline of up to three years. Must consists of industrial research and experimental development or experimental development only. Expenses with sub-contractors may only make up 60 percent of eligible costs of the overall project. All work must be done in Poland.
Spain Delayed

USA

Rather than a national-level federal tax offset for video game development, tax offsets in the USA have been introduced at state-level in an attempt to draw more US businesses away from major game development hubs such as California.

Country Type Benefits Criteria Notes / Limitations
Puerto Rico Tax credit Qualifying media projects, including video games, are eligible for a 40% tax credit on all payments to Puerto Rico resident companies and individuals, and a 20% tax credit on payments on all non-resident spending. Projects must spend a minimum of $100,000.
Tennessee Cash rebate Spend a minimum of $200,000 on qualified Tennessee spend, either per episode or per project, you are eligible for a cash rebate in the form of a 25% grant. The film and TV incentive program was enhanced in May 2018 to include computer-generated imagery and interactive digital media, as well as stand-alone, post-production musical scoring and editing. Spend a minimum of $200,000 on qualified Tennessee spend.
Texas Cash rebate Video Game and XR Incentive. Qualifying video game projects are eligible to receive a cash grant up to 22.5% of Texas spending of eligible Texas spending. Minimum in-state expenditure of $100,000. 60% of production days completed in Texas. 70% of employees and contractors working in Texas must be Texas residents.
Utah Tax credit Utah Motion Picture Incentive Program (expanded to include interactive entertainment). Up to 20% tax credit on payroll and in-state spending; this only applies to new state revenue generated by "digital media" companies. Spend a minimum of $500,000 in Utah.
Virginia Tax credit Virginia Motion Picture Tax Credit Fund. Tax credits equal to 15-20% of the production company's qualifying expenses. Spend a minimum of $250,000. Must include a reference to Virginia in credits.
Washington Tax credit Interactive media productions with qualifying costs of at least $500,000 are eligible for tax credits equal to 30% of the company's qualifying expenses. Note: in 2017, this tax incentive was extended for 10 years.

Canada

In Canada, screen tax incentives are primarily implemented at the provincial rather than the federal level.

Country Type Benefits Criteria Notes / Limitations
British Columbia Tax credit Interactive Digital Media Tax Credit. 17.5% of eligible salary and wages incurred in the tax year. Taxable Canadian corporation with permanent establishment in British Columbia. Application fee of $1000 to $5000 depending on number of employees.
Manitoba Tax credit Interactive Digital Media Tax Credit. 40% of Manitoba labour costs with a max tax credit of CA$500,000. CA$100,000 in eligible marketing and distribution. For 40%: company must pay 25% of its company salaries to Manitoba residents. For 35%: if a company pays less than 25% of its salaries to Manitoba resident & incurs at least $1m in qualifying Manitoba labour expenses annually.
Newfoundland & Labrador Tax credit Interactive Digital Media Tax Credit. 40% of labour directly attributable to interactive digital media products, a max of $2m/year (or $0k per employee per year).
Nova Scotia Tax credit Digital Media Tax Credit. Whatever is the lesser of 50% of labour (plus 10% of expenditure for productions outside metro Halifax zone); OR 25% of expenditure (plus 5% of expenditure outside metro Halifax zone). Up to $100,000 of marketing and distribution spend Permanent establishment in Nova Scotia.
Ontario Tax credit Interactive Digital Media Tax Credit. 40% of labour, no cap. Up to $100,000 for marketing and distribution OR for Larger gama+C12e companies: 35% of labour, no cap, no need to meet 80/25 criteria. 80/25 rule - 25% of 25% of the total development labour to create the product must be attributable to eligible wages of employees of the qualifying corporation. Also 80% of the total development labour to create the product must be attributable to eligible wages and eligible remuneration paid to individuals, personal corporations, or sole proprietorships that do not have employees.
Prince Edward Island Tax offset Video Game Labour Rebate. Provides a tax offset for video game developers (rate not specified).
Quebec Tax credit Quebec Production of Multimedia Titles Tax Credit. 30% of labour, plus 7.5% if French language. Application fees: Initial Qualification Certificate is $118. Annual application then based on production expenses up to $3,556 per title.