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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ukiepedia.ukie.org.uk/index.php?action=history&amp;feed=atom&amp;title=Australia</id>
	<title>Australia - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ukiepedia.ukie.org.uk/index.php?action=history&amp;feed=atom&amp;title=Australia"/>
	<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;action=history"/>
	<updated>2026-04-18T17:56:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=1887&amp;oldid=prev</id>
		<title>UkieLuke at 10:32, 9 June 2020</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=1887&amp;oldid=prev"/>
		<updated>2020-06-09T10:32:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:32, 9 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In 2019, the Australian video games market was worth $3.61bn AUD (approx. £1.97bn). ([https://igea.net&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/wp-content/uploads&lt;/del&gt;/2020/06/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AVGIV&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2019&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Infographic&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2160px.jpg &lt;/del&gt;IGEA, Jun 2020)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In 2019, the Australian video games market was worth $3.61bn AUD (approx. £1.97bn). ([https://igea.net/2020/06/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;australian-video-game-industry-positioned-for-a-rebound&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2020&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;following-marginal-drop/ &lt;/ins&gt;IGEA&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;, Jun 2020)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Physical software sales dropped 18% to $425.4m (~£232.6m), digital software dropped 6% to $1.4bn (~£770m), mobile down 10% to $1bn (~£550m) and subscription up 28% to $273m (~£149m).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Physical software sales dropped 18% to $425.4m (~£232.6m), digital software dropped 6% to $1.4bn (~£770m), mobile down 10% to $1bn (~£550m) and subscription up 28% to $273m (~£149m).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Game hardware was down 23% to $332.8m (~£182m) and game accessories down 26% to $170.7m (~£93m).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Game hardware was down 23% to $332.8m (~£182m) and game accessories down 26% to $170.7m (~£93m).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UkieLuke</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=1886&amp;oldid=prev</id>
		<title>UkieLuke: Added IGEA 2019 stats</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=1886&amp;oldid=prev"/>
		<updated>2020-06-09T10:31:29Z</updated>

		<summary type="html">&lt;p&gt;Added IGEA 2019 stats&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:31, 9 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*In 2019, the Australian video games market was worth $3.61bn AUD (approx. £1.97bn). ([https://igea.net/wp-content/uploads/2020/06/AVGIV-2019-Infographic-2160px.jpg IGEA, Jun 2020)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Physical software sales dropped 18% to $425.4m (~£232.6m), digital software dropped 6% to $1.4bn (~£770m), mobile down 10% to $1bn (~£550m) and subscription up 28% to $273m (~£149m).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**Game hardware was down 23% to $332.8m (~£182m) and game accessories down 26% to $170.7m (~£93m).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Australia's 12.4million players spent $1.3billion in 2018, making it the worlds 14th biggest games market in the world. ([https://newzoo.com/insights/infographics/australia-games-market-2018/ Newzoo], Aug 2018) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Australia's 12.4million players spent $1.3billion in 2018, making it the worlds 14th biggest games market in the world. ([https://newzoo.com/insights/infographics/australia-games-market-2018/ Newzoo], Aug 2018) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UkieLuke</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=740&amp;oldid=prev</id>
		<title>UkieGrace at 17:10, 7 February 2019</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=740&amp;oldid=prev"/>
		<updated>2019-02-07T17:10:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:10, 7 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Australia's 12.4million players spent $1.3billion in 2018, making it the worlds 14th biggest games market in the world. ([https://newzoo.com/insights/infographics/australia-games-market-2018/ Newzoo], Aug 2018) &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UkieGrace</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=69&amp;oldid=prev</id>
		<title>Admin: updated link for bullet</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=69&amp;oldid=prev"/>
		<updated>2018-09-10T13:04:12Z</updated>

		<summary type="html">&lt;p&gt;updated link for bullet&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:04, 10 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main%20Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Features52015&lt;/del&gt;-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;%20Features52015&lt;/ins&gt;-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=68&amp;oldid=prev</id>
		<title>Admin: updated link for bullet one</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=68&amp;oldid=prev"/>
		<updated>2018-09-10T13:03:36Z</updated>

		<summary type="html">&lt;p&gt;updated link for bullet one&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:03, 10 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Features52015&lt;/del&gt;-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;%20Features52015&lt;/ins&gt;-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=67&amp;oldid=prev</id>
		<title>Admin: Copied content across from Stats doc</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Australia&amp;diff=67&amp;oldid=prev"/>
		<updated>2018-09-10T13:02:36Z</updated>

		<summary type="html">&lt;p&gt;Copied content across from Stats doc&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*In Australia, digital games developers employed 734 people at the end of June 2016, an increase of 26.3% since 2012. 63% of those roles were made up of visual effects/animation, game designers and computer programmers. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;br /&gt;
&lt;br /&gt;
*15% of the Australian digital game developer workforce is female, increasing from 8.7% in 2012. ([http://www.abs.gov.au/ausstats/abs@.nsf/Latestproducts/8679.0Main Features52015-16?opendocument&amp;amp;tabname=Summary&amp;amp;prodno=8679.0&amp;amp;issue=2015-16&amp;amp;num=&amp;amp;view= ABS], Jun 2017)&lt;br /&gt;
&lt;br /&gt;
*Australia’s game development industry earned $114.9 million in the 2015-16 financial year, with 81% of revenue derived from overseas markets. &lt;br /&gt;
&lt;br /&gt;
*78% of Australian game developers project business growth in FY2016-17, with nearly two-thirds planning to employ additional staff.&lt;br /&gt;
&lt;br /&gt;
*The industry employed 842 people in FY2015-16, of which programmers (33%), artists (24%) and management, administration and marketing (20%) made up the majority.&lt;br /&gt;
&lt;br /&gt;
*The Australian game development industry is concentrated in Melbourne, with 51% based in the Victorian capital, followed by Sydney (14%) and Brisbane (13%). 24% of respondents started their studio in 2012, and 14% in 2014. ([http://www.mcvpacific.com/news/read/combined-industry-survey-reveals-australia-s-game-development-industry-is-a-significant-export-opportunity/0177008 IGEA GDAA], Dec 2016)&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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