<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ukiepedia.ukie.org.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=UkieSophia</id>
	<title>Ukie - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ukiepedia.ukie.org.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=UkieSophia"/>
	<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php/Special:Contributions/UkieSophia"/>
	<updated>2026-04-17T20:34:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse%27s_National_Esports_Tournament&amp;diff=1267</id>
		<title>Digital Schoolhouse's National Esports Tournament</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse%27s_National_Esports_Tournament&amp;diff=1267"/>
		<updated>2019-07-15T16:22:24Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Digital_Schoolhouse|Back to '''Digital Schoolhouse''']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Ukie's Digital Schoolhouse powered by PlayStation, delivers its annual esports tournament to schools &amp;amp; colleges across the UK. Through participation in this immersive careers experience, students aged 12-18 years develop practical and soft skills in professional esports roles, crafted by the video games industry for education. Skills that students develop whilst participating in the tournament are recognised by the [https://idea.org.uk/ Duke of York’s Inspiring Digital Enterprise Award] (iDEA). &lt;br /&gt;
&lt;br /&gt;
In the 2019 tournament, Digital Schoolhouse engaged over 5,000 students.&lt;br /&gt;
&lt;br /&gt;
== Evidence-based approach ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse's landmark report, [[Esports:_Engaging_Education | Esports: Engaging Education]], provides evidence that participating in the Digital Schoolhouse esports tournament helped to engage students with developing digital skills and broader soft skills, in addition to enabling them to aspire to career pathways that they may not have otherwise considered.&lt;br /&gt;
&lt;br /&gt;
*[[Esports:_Engaging_Education | Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Gameplay timeline ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Academic Year&lt;br /&gt;
! Featured Game&lt;br /&gt;
|-&lt;br /&gt;
|2019-2020&lt;br /&gt;
|TBC&lt;br /&gt;
|-&lt;br /&gt;
|2018-2019&lt;br /&gt;
|[https://playoverwatch.com/en-gb/ Overwatch]&lt;br /&gt;
|-&lt;br /&gt;
|2017-2018 &lt;br /&gt;
|[https://playoverwatch.com/en-gb/ Overwatch]&lt;br /&gt;
|-&lt;br /&gt;
|2016-2017 &lt;br /&gt;
|[https://www.rocketleague.com/special-event/radical-summer/culture/?gclid=EAIaIQobChMIs4iXh4i34wIVCJ7VCh3rSAAcEAAYASAAEgIUAPD_BwE&amp;amp;gclsrc=aw.ds Rocket League]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Esports:_Engaging_Education&amp;diff=1266</id>
		<title>Esports: Engaging Education</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Esports:_Engaging_Education&amp;diff=1266"/>
		<updated>2019-07-15T16:20:58Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Digital_Schoolhouse|Back to '''Digital Schoolhouse''']]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s esports report, [http://www.digitalschoolhouse.org.uk/system/files/cms/docs/DSH%20Tournament%20Report%202018_Final%20Artwork_SCREEN.pdf Esports: Engaging Education] was released in September 2018 at the Ukie AGM in Birmingham. The report was the first of its kind to formally review the impact of esports in school education including positive behavioral changes and influences on student career aspirations.  &lt;br /&gt;
&lt;br /&gt;
Research was conducted by [http://www.staffs.ac.uk/ Staffordshire University], supported by [http://www.digitalschoolhouse.org.uk/school/newman-university Newman University], and based on results from the Digital Schoolhouse Esports Tournament 2018.&lt;br /&gt;
&lt;br /&gt;
== Key Findings ==&lt;br /&gt;
&lt;br /&gt;
*82 per cent of players said they were more likely to participate in other team sports, as a result of taking part in the Digital Schoolhouse esports tournament &lt;br /&gt;
*94 per cent said that taking part in the tournament made them more interested in computers/computing subjects &lt;br /&gt;
*88 per cent of students said that taking part in the tournament made them more interested in a career in the video games industry &lt;br /&gt;
*The study saw improvements in skills such as teamwork (80 per cent), communication (74 per cent), improved confidence skills as well as stronger friendship bonds over the course of the tournament (67 per cent). &lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
The full report is available via the [http://www.digitalschoolhouse.org.uk/system/files/cms/docs/DSH%20Tournament%20Report%202018_Final%20Artwork_SCREEN.pdf Digital Schoolhouse website].&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1265</id>
		<title>Digital Schoolhouse</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1265"/>
		<updated>2019-07-15T16:17:33Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the Computing Curriculum (launched in 2014).  &lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.&lt;br /&gt;
&lt;br /&gt;
== Programme Impact ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2019-2020 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*[http://www.digitalschoolhouse.org.uk/location/ 55 Schoolhouses]&lt;br /&gt;
*32,000 pupils (target for year)&lt;br /&gt;
*4,000+ teachers (target for year)&lt;br /&gt;
*350 primary schools (target for year)&lt;br /&gt;
&lt;br /&gt;
'''Esports:'''&lt;br /&gt;
*6,000 students  (target for year)&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2018-2019 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*34 schools &lt;br /&gt;
*26,000+ pupils  &lt;br /&gt;
*2,500+ teachers&lt;br /&gt;
&lt;br /&gt;
'''Esports:'''&lt;br /&gt;
* 5,000+ students&lt;br /&gt;
&lt;br /&gt;
== Funding ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse is funded by the UK video games industry.  &lt;br /&gt;
&lt;br /&gt;
Current programme partners: &lt;br /&gt;
&lt;br /&gt;
*[https://www.playstation.com/en-gb/ PlayStation]&lt;br /&gt;
*[https://www.sega.co.uk SEGA]&lt;br /&gt;
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]&lt;br /&gt;
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouses ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/location/ List of current Digital Schoolhouses]&lt;br /&gt;
&lt;br /&gt;
== National Esports Tournament ==&lt;br /&gt;
&lt;br /&gt;
[[Digital Schoolhouse's National Esports Tournament]]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouse Reports ==&lt;br /&gt;
&lt;br /&gt;
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]&lt;br /&gt;
*September 2018 - [[Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
'''2014'''&lt;br /&gt;
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched&lt;br /&gt;
 &lt;br /&gt;
'''2015'''&lt;br /&gt;
*DSH &amp;amp; Ukie welcomes £5m Mayor of London Digital Skills Fund&lt;br /&gt;
&lt;br /&gt;
'''2016'''&lt;br /&gt;
*Digital Schoolhouse becomes a national programme with PlayStation support&lt;br /&gt;
&lt;br /&gt;
'''2017'''&lt;br /&gt;
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched&lt;br /&gt;
&lt;br /&gt;
'''2018'''&lt;br /&gt;
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched &lt;br /&gt;
*Ubisoft becomes a sponsor of the programme  &lt;br /&gt;
&lt;br /&gt;
'''2019'''&lt;br /&gt;
*Digital Schoolhouse receives DCMS funding to continue programme expansion&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1264</id>
		<title>Digital Schoolhouse</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1264"/>
		<updated>2019-07-15T16:13:55Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Programme Impact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Digital Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the new Computing Curriculum (which came into effect on 1st September 2014).  &lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.&lt;br /&gt;
&lt;br /&gt;
== Programme Impact ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2019-2020 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*[http://www.digitalschoolhouse.org.uk/location/ 55 Schoolhouses]&lt;br /&gt;
*32,000 pupils (target for year)&lt;br /&gt;
*4,000+ teachers (target for year)&lt;br /&gt;
*350 primary schools (target for year)&lt;br /&gt;
&lt;br /&gt;
'''Esports:'''&lt;br /&gt;
*6,000 students  (target for year)&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2018-2019 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*34 schools &lt;br /&gt;
*26,000+ pupils  &lt;br /&gt;
*2,500+ teachers&lt;br /&gt;
&lt;br /&gt;
'''Esports:'''&lt;br /&gt;
* 5,000+ students&lt;br /&gt;
&lt;br /&gt;
== Funding ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse is funded by the UK video games industry.  &lt;br /&gt;
&lt;br /&gt;
Current programme partners: &lt;br /&gt;
&lt;br /&gt;
*[https://www.playstation.com/en-gb/ PlayStation]&lt;br /&gt;
*[https://www.sega.co.uk SEGA]&lt;br /&gt;
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]&lt;br /&gt;
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouses ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/location/ List of current Digital Schoolhouses]&lt;br /&gt;
&lt;br /&gt;
== National Esports Tournament ==&lt;br /&gt;
&lt;br /&gt;
[[Digital Schoolhouse's National Esports Tournament]]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouse Reports ==&lt;br /&gt;
&lt;br /&gt;
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]&lt;br /&gt;
*September 2018 - [[Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
'''2014'''&lt;br /&gt;
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched&lt;br /&gt;
 &lt;br /&gt;
'''2015'''&lt;br /&gt;
*DSH &amp;amp; Ukie welcomes £5m Mayor of London Digital Skills Fund&lt;br /&gt;
&lt;br /&gt;
'''2016'''&lt;br /&gt;
*Digital Schoolhouse becomes a national programme with PlayStation support&lt;br /&gt;
&lt;br /&gt;
'''2017'''&lt;br /&gt;
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched&lt;br /&gt;
&lt;br /&gt;
'''2018'''&lt;br /&gt;
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched &lt;br /&gt;
*Ubisoft becomes a sponsor of the programme  &lt;br /&gt;
&lt;br /&gt;
'''2019'''&lt;br /&gt;
*Digital Schoolhouse receives DCMS funding to continue programme expansion&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1263</id>
		<title>Digital Schoolhouse</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1263"/>
		<updated>2019-07-15T16:12:35Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Programme Impact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Digital Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the new Computing Curriculum (which came into effect on 1st September 2014).  &lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.&lt;br /&gt;
&lt;br /&gt;
== Programme Impact ==&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2019-2020 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*[http://www.digitalschoolhouse.org.uk/location/ 55 Schoolhouses]&lt;br /&gt;
*32,000 pupils (target for year)&lt;br /&gt;
*4,000+ teachers (target for year)&lt;br /&gt;
*350 primary schools (target for year)&lt;br /&gt;
&lt;br /&gt;
'''Esports'''&lt;br /&gt;
*6,000 students  (target for year)&lt;br /&gt;
&lt;br /&gt;
=== Academic Year 2018-2019 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*34 schools &lt;br /&gt;
*26,000+ pupils  &lt;br /&gt;
*2,500+ teachers&lt;br /&gt;
&lt;br /&gt;
'''Esports'''&lt;br /&gt;
* 5,000+ students&lt;br /&gt;
&lt;br /&gt;
== Funding ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse is funded by the UK video games industry.  &lt;br /&gt;
&lt;br /&gt;
Current programme partners: &lt;br /&gt;
&lt;br /&gt;
*[https://www.playstation.com/en-gb/ PlayStation]&lt;br /&gt;
*[https://www.sega.co.uk SEGA]&lt;br /&gt;
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]&lt;br /&gt;
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouses ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/location/ List of current Digital Schoolhouses]&lt;br /&gt;
&lt;br /&gt;
== National Esports Tournament ==&lt;br /&gt;
&lt;br /&gt;
[[Digital Schoolhouse's National Esports Tournament]]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouse Reports ==&lt;br /&gt;
&lt;br /&gt;
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]&lt;br /&gt;
*September 2018 - [[Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
'''2014'''&lt;br /&gt;
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched&lt;br /&gt;
 &lt;br /&gt;
'''2015'''&lt;br /&gt;
*DSH &amp;amp; Ukie welcomes £5m Mayor of London Digital Skills Fund&lt;br /&gt;
&lt;br /&gt;
'''2016'''&lt;br /&gt;
*Digital Schoolhouse becomes a national programme with PlayStation support&lt;br /&gt;
&lt;br /&gt;
'''2017'''&lt;br /&gt;
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched&lt;br /&gt;
&lt;br /&gt;
'''2018'''&lt;br /&gt;
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched &lt;br /&gt;
*Ubisoft becomes a sponsor of the programme  &lt;br /&gt;
&lt;br /&gt;
'''2019'''&lt;br /&gt;
*Digital Schoolhouse receives DCMS funding to continue programme expansion&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1262</id>
		<title>Digital Schoolhouse</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1262"/>
		<updated>2019-07-15T16:05:12Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Digital Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the new Computing Curriculum (which came into effect on 1st September 2014).  &lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.&lt;br /&gt;
&lt;br /&gt;
== Programme Impact ==&lt;br /&gt;
&lt;br /&gt;
=== 2019-2020 ===&lt;br /&gt;
&lt;br /&gt;
*[http://www.digitalschoolhouse.org.uk/location/ 55 Schoolhouses]&lt;br /&gt;
'''Targeted reach'''&lt;br /&gt;
*32,000 pupils &lt;br /&gt;
*350 primary schools  &lt;br /&gt;
&lt;br /&gt;
'''Esports'''&lt;br /&gt;
*6,000 students  &lt;br /&gt;
&lt;br /&gt;
=== 2018-2019 ===&lt;br /&gt;
&lt;br /&gt;
*34 schools &lt;br /&gt;
*Reached 26,000+ pupils  &lt;br /&gt;
*Reached 2,500+ teachers &lt;br /&gt;
&lt;br /&gt;
== Funding ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse is funded by the UK video games industry.  &lt;br /&gt;
&lt;br /&gt;
Current programme partners: &lt;br /&gt;
&lt;br /&gt;
*[https://www.playstation.com/en-gb/ PlayStation]&lt;br /&gt;
*[https://www.sega.co.uk SEGA]&lt;br /&gt;
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]&lt;br /&gt;
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouses ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/location/ List of current Digital Schoolhouses]&lt;br /&gt;
&lt;br /&gt;
== National Esports Tournament ==&lt;br /&gt;
&lt;br /&gt;
[[Digital Schoolhouse's National Esports Tournament]]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouse Reports ==&lt;br /&gt;
&lt;br /&gt;
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]&lt;br /&gt;
*September 2018 - [[Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
'''2014'''&lt;br /&gt;
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched&lt;br /&gt;
 &lt;br /&gt;
'''2015'''&lt;br /&gt;
*DSH &amp;amp; Ukie welcomes £5m Mayor of London Digital Skills Fund&lt;br /&gt;
&lt;br /&gt;
'''2016'''&lt;br /&gt;
*Digital Schoolhouse becomes a national programme with PlayStation support&lt;br /&gt;
&lt;br /&gt;
'''2017'''&lt;br /&gt;
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched&lt;br /&gt;
&lt;br /&gt;
'''2018'''&lt;br /&gt;
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched &lt;br /&gt;
*Ubisoft becomes a sponsor of the programme  &lt;br /&gt;
&lt;br /&gt;
'''2019'''&lt;br /&gt;
*Digital Schoolhouse receives DCMS funding to continue programme expansion&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
	<entry>
		<id>https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1261</id>
		<title>Digital Schoolhouse</title>
		<link rel="alternate" type="text/html" href="https://ukiepedia.ukie.org.uk/index.php?title=Digital_Schoolhouse&amp;diff=1261"/>
		<updated>2019-07-15T15:52:19Z</updated>

		<summary type="html">&lt;p&gt;UkieSophia: /* Digital Schoolhouses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/ Digital Schoolhouse] delivered by [http://ukie.org.uk/ Ukie] and powered by PlayStation®, is a not-for-profit programme which enables secondary schools (Digital Schoolhouses) to deliver creative computing workshops to visiting Primary school pupils. The programme uses play-based learning to engage the next generation of pupils and teachers with the new Computing Curriculum (which came into effect on 1st September 2014).  &lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse’s vision is to revolutionise computing education to inspire the next generation, to bridge the gap between industry and education in order to prepare the next generation for a digital age.&lt;br /&gt;
&lt;br /&gt;
== Programme Impact ==&lt;br /&gt;
&lt;br /&gt;
=== 2019-2020 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*55 schools&lt;br /&gt;
*32,000 pupils &lt;br /&gt;
*350 primary schools  &lt;br /&gt;
&lt;br /&gt;
'''Esports tournament reach:'''&lt;br /&gt;
*3,000 students  &lt;br /&gt;
&lt;br /&gt;
=== 2018-2019 ===&lt;br /&gt;
&lt;br /&gt;
'''Programme reach:'''&lt;br /&gt;
*34 schools &lt;br /&gt;
*26,000+ pupils  &lt;br /&gt;
*2,500+ teachers &lt;br /&gt;
&lt;br /&gt;
== Funding ==&lt;br /&gt;
&lt;br /&gt;
Digital Schoolhouse is funded by the UK video games industry.  &lt;br /&gt;
&lt;br /&gt;
Current programme partners: &lt;br /&gt;
&lt;br /&gt;
*[https://www.playstation.com/en-gb/ PlayStation]&lt;br /&gt;
*[https://www.sega.co.uk SEGA]&lt;br /&gt;
*[https://www.ubisoft.com/en-us/office/uk.aspx Ubisoft]&lt;br /&gt;
*[https://www.warwickshire.gov.uk/ Warwickshire County Council]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouses ==&lt;br /&gt;
&lt;br /&gt;
[http://www.digitalschoolhouse.org.uk/location/ List of current Digital Schoolhouses]&lt;br /&gt;
&lt;br /&gt;
== National Esports Tournament ==&lt;br /&gt;
&lt;br /&gt;
[[Digital Schoolhouse's National Esports Tournament]]&lt;br /&gt;
&lt;br /&gt;
== Digital Schoolhouse Reports ==&lt;br /&gt;
&lt;br /&gt;
*September 2018 - [[Online Safety Report: A Pupil’s Perspective]]&lt;br /&gt;
*September 2018 - [[Esports: Engaging Education]]&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
'''2014'''&lt;br /&gt;
*Ukie's Digital Schoolhouse established/ new Computing curriculum is launched&lt;br /&gt;
 &lt;br /&gt;
'''2015'''&lt;br /&gt;
*DSH &amp;amp; Ukie welcomes £5m Mayor of London Digital Skills Fund&lt;br /&gt;
&lt;br /&gt;
'''2016'''&lt;br /&gt;
*Digital Schoolhouse becomes a national programme with PlayStation support&lt;br /&gt;
&lt;br /&gt;
'''2017'''&lt;br /&gt;
*Digital Schoolhouse's inaugural [http://www.digitalschoolhouse.org.uk/esports esports tournament] is launched&lt;br /&gt;
&lt;br /&gt;
'''2018'''&lt;br /&gt;
*Digital Schoolhouse's landmark report Esports: Engaging Education is launched &lt;br /&gt;
*Ubisoft becomes a sponsor of the programme  &lt;br /&gt;
&lt;br /&gt;
'''2019'''&lt;br /&gt;
*Digital Schoolhouse receives DCMS funding to continue programme expansion&lt;/div&gt;</summary>
		<author><name>UkieSophia</name></author>
		
	</entry>
</feed>